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Searched refs:GLmatrix (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/mesa/math/
Dm_matrix.h82 } GLmatrix; typedef
88 _math_matrix_ctr( GLmatrix *m );
91 _math_matrix_dtr( GLmatrix *m );
94 _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b );
97 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
100 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
103 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
106 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
110 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
113 _math_matrix_ortho( GLmatrix *mat,
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Dm_matrix.c214 static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) in matrix_multf()
235 _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b ) in _math_matrix_mul_matrix()
258 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *m ) in _math_matrix_mul_floats()
296 _math_matrix_print( const GLmatrix *m ) in _math_matrix_print()
352 static GLboolean invert_matrix_general( GLmatrix *mat ) in invert_matrix_general()
480 static GLboolean invert_matrix_3d_general( GLmatrix *mat ) in invert_matrix_3d_general()
552 static GLboolean invert_matrix_3d( GLmatrix *mat ) in invert_matrix_3d()
632 static GLboolean invert_matrix_identity( GLmatrix *mat ) in invert_matrix_identity()
648 static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat ) in invert_matrix_3d_no_rot()
681 static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat ) in invert_matrix_2d_no_rot()
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Dm_norm_tmp.h43 TAG(transform_normalize_normals)( const GLmatrix *mat, in TAG()
110 TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, in TAG()
175 TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat, in TAG()
204 TAG(transform_rescale_normals)( const GLmatrix *mat, in TAG()
236 TAG(transform_normals_no_rot)( const GLmatrix *mat, in TAG()
266 TAG(transform_normals)( const GLmatrix *mat, in TAG()
296 TAG(normalize_normals)( const GLmatrix *mat, in TAG()
342 TAG(rescale_normals)( const GLmatrix *mat, in TAG()
Dm_debug_norm.c123 static void ref_norm_transform_rescale( const GLmatrix *mat, in ref_norm_transform_rescale()
146 static void ref_norm_transform_normalize( const GLmatrix *mat, in ref_norm_transform_normalize()
199 GLmatrix mat[1]; in test_norm_function()
Dm_xform.h122 typedef void (_NORMAPIP normal_func)( CONST GLmatrix *mat,
Dm_debug_xform.c137 const GLmatrix *mat, in ref_transform()
172 GLmatrix mat[1]; in test_transform_function()
/external/mesa3d/src/mesa/x86/
Dgen_matypes.c177 OFFSET( "MATRIX_DATA ", GLmatrix, m ); in main()
178 OFFSET( "MATRIX_INV ", GLmatrix, inv ); in main()
179 OFFSET( "MATRIX_FLAGS ", GLmatrix, flags ); in main()
180 OFFSET( "MATRIX_TYPE ", GLmatrix, type ); in main()
Dx86_xform.h71 #define NORM_ARGS const GLmatrix *mat, \
/external/mesa3d/src/mesa/main/
Dget.c159 GLmatrix *value_matrix;
2067 GLmatrix *m; in _mesa_GetBooleanv()
2126 m = *(GLmatrix **) p; in _mesa_GetBooleanv()
2132 m = *(GLmatrix **) p; in _mesa_GetBooleanv()
2156 GLmatrix *m; in _mesa_GetFloatv()
2215 m = *(GLmatrix **) p; in _mesa_GetFloatv()
2221 m = *(GLmatrix **) p; in _mesa_GetFloatv()
2245 GLmatrix *m; in _mesa_GetIntegerv()
2310 m = *(GLmatrix **) p; in _mesa_GetIntegerv()
2316 m = *(GLmatrix **) p; in _mesa_GetIntegerv()
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Dmatrix.c674 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix)); in init_matrix_stack()
Dmtypes.h1499 GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */
3103 GLmatrix *Top; /**< points into Stack */
3104 GLmatrix *Stack; /**< array [MaxDepth] of GLmatrix */
3423 GLmatrix _ModelProjectMatrix;
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.h412 GLmatrix TexGenMatrix[RADEON_MAX_TEXTURE_UNITS];
418 GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS];
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.h603 GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS];
610 GLmatrix tmpmat;
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv20_state_tnl.c337 GLmatrix *m = ctx->ModelviewMatrixStack.Top; in nv20_emit_modelview()
364 GLmatrix m; in nv20_emit_projection()
Dnv10_state_tnl.c441 GLmatrix *m = ctx->ModelviewMatrixStack.Top; in nv10_emit_modelview()
473 GLmatrix m; in nv10_emit_projection()
/external/mesa3d/src/mesa/sparc/
Dsparc.c91 #define NORM_ARGS const GLmatrix *mat, \
/external/mesa3d/src/mesa/program/
Dprog_statevars.c290 const GLmatrix *matrix; in _mesa_fetch_state()
327 _math_matrix_analyse( (GLmatrix*) matrix ); in _mesa_fetch_state()
1119 GLmatrix *mat; in _mesa_load_tracked_matrices()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_context.h284 GLmatrix ViewportMatrix;