Searched refs:GR_GL_CLAMP_TO_EDGE (Results 1 – 6 of 6) sorted by relevance
/external/skia/tests/ |
D | TextureStorageAllocator.cpp | 34 GR_GL_CALL(allocator->m_gl, TexParameteri(target, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in allocateTextureStorage() 35 GR_GL_CALL(allocator->m_gl, TexParameteri(target, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in allocateTextureStorage()
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/external/skia/src/gpu/gl/ |
D | SkGLContext.cpp | 180 GR_GL_CLAMP_TO_EDGE)); in createTextureRectangle() 182 GR_GL_CLAMP_TO_EDGE)); in createTextureRectangle()
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D | GrGLGpu.cpp | 1347 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; in onCreateCompressedTexture() 1348 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; in onCreateCompressedTexture() 1422 GR_GL_CLAMP_TO_EDGE)); in getCompatibleStencilIndex() 1425 GR_GL_CLAMP_TO_EDGE)); in getCompatibleStencilIndex() 1525 initialTexParams->fWrapS = GR_GL_CLAMP_TO_EDGE; in createTextureImpl() 1526 initialTexParams->fWrapT = GR_GL_CLAMP_TO_EDGE; in createTextureImpl() 2947 GR_GL_CLAMP_TO_EDGE, in tile_to_gl_wrap() 3882 GL_CALL(TexParameteri(info->fTarget, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture() 3883 GL_CALL(TexParameteri(info->fTarget, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in createTestingOnlyBackendTexture()
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D | GrGLDefines.h | 560 #define GR_GL_CLAMP_TO_EDGE 0x812F macro
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/external/skia/bench/ |
D | GLBench.cpp | 117 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_WRAP_S, GR_GL_CLAMP_TO_EDGE)); in SetupFramebuffer() 118 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_WRAP_T, GR_GL_CLAMP_TO_EDGE)); in SetupFramebuffer()
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/external/skia/gm/ |
D | rectangletexture.cpp | 97 GR_GL_CLAMP_TO_EDGE)); in createRectangleTextureImg() 99 GR_GL_CLAMP_TO_EDGE)); in createRectangleTextureImg()
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