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Searched refs:GR_GL_DEPTH_ATTACHMENT (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp84 GR_GL_DEPTH_ATTACHMENT, in completeStencilAttachment()
104 GR_GL_DEPTH_ATTACHMENT, in completeStencilAttachment()
108 GR_GL_DEPTH_ATTACHMENT, in completeStencilAttachment()
DGrGLDefines.h818 #define GR_GL_DEPTH_ATTACHMENT 0x8D00 macro
DGrGLGpu.cpp1481 GR_GL_DEPTH_ATTACHMENT, in getCompatibleStencilIndex()
1485 GR_GL_DEPTH_ATTACHMENT, in getCompatibleStencilIndex()
1499 GR_GL_DEPTH_ATTACHMENT, in getCompatibleStencilIndex()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp387 GR_GL_DEPTH_ATTACHMENT == attachment || in debugGLFramebufferRenderbuffer()
405 case GR_GL_DEPTH_ATTACHMENT: in debugGLFramebufferRenderbuffer()
427 GR_GL_DEPTH_ATTACHMENT == attachment || in debugGLFramebufferTexture2D()
450 case GR_GL_DEPTH_ATTACHMENT: in debugGLFramebufferTexture2D()