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Searched refs:GR_GL_GetShaderPrecisionFormat (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLUtil.h102 #define GR_GL_GetShaderPrecisionFormat(gl, st, pt, range, precision) \ macro
DGrGLCaps.cpp1113 GR_GL_GetShaderPrecisionFormat(intf, glShader, glPrecision, range, &bits); in initShaderPrecisionTable()