Searched refs:GR_GL_TRUE (Results 1 – 6 of 6) sorted by relevance
570 *params = GR_GL_TRUE; in noOpGLGetShaderOrProgramiv()587 *params = GR_GL_TRUE; in query_result()
309 return GR_GL_TRUE; in nullGLUnmapBuffer()333 *params = GR_GL_TRUE; in nullGLGetBufferParameteriv()
992 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); in uploadTexData()2048 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE)); in onClear()2866 GL_CALL(RasterSamples(rt->numStencilSamples(), GR_GL_TRUE)); in flushHWAAState()3097 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE)); in flushColorWrite()3921 return (GR_GL_TRUE == result); in isTestingOnlyBackendTexture()
343 return GR_GL_TRUE; in nullGLUnmapBuffer()373 *params = GR_GL_TRUE; in nullGLGetBufferParameteriv()
27 #define GR_GL_TRUE 1 macro
702 return GR_GL_TRUE; in debugGLUnmapBuffer()762 *params = buffer->getMapped() ? GR_GL_TRUE : GR_GL_FALSE; in debugGLGetBufferParameteriv()