Searched refs:GR_GL_VERSION (Results 1 – 10 of 10) sorted by relevance
80 const char* verStr = reinterpret_cast<const char*>(getString(GR_GL_VERSION)); in GrGLCreateNativeInterface()
22 GR_GL_CALL_RET(interface, verUByte, GetString(GR_GL_VERSION)); in Create()
78 const GrGLubyte* verString = getString(GR_GL_VERSION); in init()
116 SK_GL_RET(*ctx, versionStr, GetString(GR_GL_VERSION)); in CreateIfSupported()
25 const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); in GrGLAssembleInterface()65 const char* versionString = (const char*) GetString(GR_GL_VERSION); in GrGLAssembleGLInterface()521 const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); in GrGLAssembleGLESInterface()
305 GR_GL_CALL_RET(gl, v, GetString(GR_GL_VERSION)); in GrGLGetVersion()
475 #define GR_GL_VERSION 0x1F02 macro
642 case GR_GL_VERSION: in noOpGLGetString()
200 GL_CALL_RET(version, GetString(GR_GL_VERSION)); in GrGLGpu()
203 SK_GL_RET(*this->gl, version, GetString(GR_GL_VERSION)); in fillOptions()