Searched refs:GalliumD3D11DeviceContext (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_context.h | 36 struct GalliumD3D11DeviceContext : struct 114 …GalliumD3D11DeviceContext(GalliumD3D11Screen* device, pipe_context* pipe, bool owns_pipe, unsigned… argument 121 ~GalliumD3D11DeviceContext() in ~GalliumD3D11DeviceContext() argument 1813 GalliumD3D11DeviceContext::PSSetShader(0, 0, 0); in ClearState() argument 1814 GalliumD3D11DeviceContext::GSSetShader(0, 0, 0); in ClearState() 1815 GalliumD3D11DeviceContext::VSSetShader(0, 0, 0); in ClearState() 1816 GalliumD3D11DeviceContext::HSSetShader(0, 0, 0); in ClearState() 1817 GalliumD3D11DeviceContext::DSSetShader(0, 0, 0); in ClearState() 1818 GalliumD3D11DeviceContext::CSSetShader(0, 0, 0); in ClearState() 1820 GalliumD3D11DeviceContext::PSSetShader(0); in ClearState() [all …]
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