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Searched refs:GalliumD3D11DeviceContext (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h36 struct GalliumD3D11DeviceContext : struct
114GalliumD3D11DeviceContext(GalliumD3D11Screen* device, pipe_context* pipe, bool owns_pipe, unsigned… argument
121 ~GalliumD3D11DeviceContext() in ~GalliumD3D11DeviceContext() argument
1813 GalliumD3D11DeviceContext::PSSetShader(0, 0, 0); in ClearState() argument
1814 GalliumD3D11DeviceContext::GSSetShader(0, 0, 0); in ClearState()
1815 GalliumD3D11DeviceContext::VSSetShader(0, 0, 0); in ClearState()
1816 GalliumD3D11DeviceContext::HSSetShader(0, 0, 0); in ClearState()
1817 GalliumD3D11DeviceContext::DSSetShader(0, 0, 0); in ClearState()
1818 GalliumD3D11DeviceContext::CSSetShader(0, 0, 0); in ClearState()
1820 GalliumD3D11DeviceContext::PSSetShader(0); in ClearState()
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