Searched refs:GalliumD3D11ImmediateDeviceContext (Results 1 – 1 of 1) sorted by relevance
2084 struct GalliumD3D11ImmediateDeviceContext struct2087 …GalliumD3D11ImmediateDeviceContext(GalliumD3D11Screen* device, pipe_context* pipe, unsigned contex…2113 return new GalliumD3D11ImmediateDeviceContext(device, pipe, owns_pipe); in GalliumD3D11ImmediateDeviceContext_Create() argument2118 ((GalliumD3D11ImmediateDeviceContext*)context)->RestoreGalliumState(); in GalliumD3D11ImmediateDeviceContext_RestoreGalliumState()2123 ((GalliumD3D11ImmediateDeviceContext*)context)->RestoreGalliumStateBlitOnly(); in GalliumD3D11ImmediateDeviceContext_RestoreGalliumStateBlitOnly()2128 delete (GalliumD3D11ImmediateDeviceContext*)context; in GalliumD3D11ImmediateDeviceContext_Destroy()