Searched refs:GetOpacity (Results 1 – 4 of 4) sorted by relevance
51 int32_t CFWL_PictureBox::GetOpacity() { in GetOpacity() function in CFWL_PictureBox52 return m_PictureBoxDP.GetOpacity(m_pIface); in GetOpacity()100 int32_t CFWL_PictureBox::CFWL_PictureBoxDP::GetOpacity(IFWL_Widget* pWidget) { in GetOpacity() function in CFWL_PictureBox::CFWL_PictureBoxDP
24 int32_t GetOpacity();48 virtual int32_t GetOpacity(IFWL_Widget* pWidget);
39 virtual int32_t GetOpacity(IFWL_Widget* pWidget) = 0;
183 case OPACITY: value = actor->GetProperty()->GetOpacity(); break; in getRenderingProperty()