Searched refs:GetUniformLocation (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLUniformHandler.cpp | 79 GL_CALL_RET(location, GetUniformLocation(programID, fUniforms[i].fVariable.c_str())); in getUniformLocations()
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D | GrGLAssembleInterface.cpp | 186 GET_PROC(GetUniformLocation); in GrGLAssembleGLInterface() 619 GET_PROC(GetUniformLocation); in GrGLAssembleGLESInterface()
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D | GrGLGpu.cpp | 363 GL_CALL_RET(fPLSSetupProgram.fPosXformUniform, GetUniformLocation(fPLSSetupProgram.fProgram, in createPLSSetupProgram() 3475 GetUniformLocation(fCopyPrograms[i].fProgram, "u_texture")); in createCopyPrograms() 3477 GetUniformLocation(fCopyPrograms[i].fProgram, "u_posXform")); in createCopyPrograms() 3479 GetUniformLocation(fCopyPrograms[i].fProgram, "u_texCoordXform")); in createCopyPrograms() 3570 GetUniformLocation(fWireRectProgram.fProgram, "u_color")); in createWireRectProgram() 3572 GetUniformLocation(fWireRectProgram.fProgram, "u_rect")); in createWireRectProgram()
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/external/opencv3/modules/core/src/ |
D | gl_core_3_1.cpp | 604 PFNGETUNIFORMLOCATIONPROC GetUniformLocation; variable 1557 GetUniformLocation = (PFNGETUNIFORMLOCATIONPROC)IntGetProcAddress("glGetUniformLocation"); in Switch_GetUniformLocation() 1558 return GetUniformLocation(program, name); in Switch_GetUniformLocation() 2592 GetUniformLocation = Switch_GetUniformLocation; in InitializeVariables()
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D | gl_core_3_1.hpp | 1207 extern GLint (CODEGEN_FUNCPTR *GetUniformLocation)(GLuint program, const GLchar *name);
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 867 #define glGetUniformLocation MANGLE(GetUniformLocation)
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