Searched refs:GrFrameBufferObj (Results 1 – 7 of 7) sorted by relevance
18 class GrFrameBufferObj : public GrFakeRefObj {19 GR_DEFINE_CREATOR(GrFrameBufferObj);22 GrFrameBufferObj() in GrFrameBufferObj() function30 virtual ~GrFrameBufferObj() { in ~GrFrameBufferObj()
12 void GrFrameBufferObj::setColor(GrFBBindableObj *buffer) { in setColor()31 void GrFrameBufferObj::setDepth(GrFBBindableObj *buffer) { in setDepth()50 void GrFrameBufferObj::setStencil(GrFBBindableObj *buffer) { in setStencil()
17 class GrFrameBufferObj; variable73 void setFrameBuffer(GrFrameBufferObj *frameBuffer);74 GrFrameBufferObj *getFrameBuffer() { return fFrameBuffer; } in getFrameBuffer()133 GrFrameBufferObj* fFrameBuffer;
211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, in debugGLBindFramebuffer()212 GrFrameBufferObj, in debugGLBindFramebuffer()255 GrFrameBufferObj *frameBuffer = GrDebugGL::getInstance()->getFrameBuffer(); in debugGLDeleteTextures()308 GrFrameBufferObj *buffer = GR_FIND(frameBuffers[i], in debugGLDeleteFramebuffers()309 GrFrameBufferObj, in debugGLDeleteFramebuffers()339 GrFrameBufferObj *frameBuffer = in debugGLDeleteRenderbuffers()391 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); in debugGLFramebufferRenderbuffer()431 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); in debugGLFramebufferTexture2D()
25 GrFrameBufferObj::createGrFrameBufferObj,146 void GrDebugGL::setFrameBuffer(GrFrameBufferObj *frameBuffer) { in setFrameBuffer()
543 '<(skia_src_path)/gpu/gl/debug/GrFrameBufferObj.h',544 '<(skia_src_path)/gpu/gl/debug/GrFrameBufferObj.cpp',
554 src/gpu/gl/debug/GrFrameBufferObj.cpp \