Searched refs:GrGLContext (Results 1 – 15 of 15) sorted by relevance
/external/skia/bench/ |
D | GLBench.h | 18 class GrGLContext; variable 30 const GrGLContext* getGLContext(SkCanvas*); 31 virtual const GrGLContext* onGetGLContext(const GrGLContext* ctx) { return ctx; } in onGetGLContext() 33 virtual void setup(const GrGLContext*)=0; 37 virtual void glDraw(int loops, const GrGLContext*)=0;
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D | GLInstancedArraysBench.cpp | 64 const GrGLContext* onGetGLContext(const GrGLContext*) override; 65 void setup(const GrGLContext*) override; 66 void glDraw(int loops, const GrGLContext*) override; 73 GrGLuint setupShader(const GrGLContext*); 109 GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { in setupShader() 173 const GrGLContext* GLCpuPosInstancedArraysBench::onGetGLContext(const GrGLContext* ctx) { in onGetGLContext() 305 void GLCpuPosInstancedArraysBench::setup(const GrGLContext* ctx) { in setup() 343 void GLCpuPosInstancedArraysBench::glDraw(int loops, const GrGLContext* ctx) { in glDraw()
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D | GLBench.cpp | 14 const GrGLContext* GLBench::getGLContext(SkCanvas* canvas) { in getGLContext() 26 const GrGLContext* ctx = gpu->glContextForTesting(); in getGLContext() 37 const GrGLContext* ctx = this->getGLContext(canvas); in onPreDraw() 46 const GrGLContext* ctx = this->getGLContext(canvas); in onPostDraw() 54 const GrGLContext* ctx = this->getGLContext(canvas); in onDraw()
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D | GLVec4ScalarBench.cpp | 57 void setup(const GrGLContext*) override; 58 void glDraw(int loops, const GrGLContext*) override; 63 GrGLuint setupShader(const GrGLContext*); 95 GrGLuint GLVec4ScalarBench::setupShader(const GrGLContext* ctx) { in setupShader() 247 void GLVec4ScalarBench::setup(const GrGLContext* ctx) { in setup() 266 void GLVec4ScalarBench::glDraw(int loops, const GrGLContext* ctx) { in glDraw()
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D | GLVertexAttributesBench.cpp | 39 void setup(const GrGLContext*) override; 40 void glDraw(int loops, const GrGLContext*) override; 51 GrGLuint setupShader(const GrGLContext*, uint32_t attribs, uint32_t maxAttribs); 66 GrGLuint GLVertexAttributesBench::setupShader(const GrGLContext* ctx, uint32_t attribs, in setupShader() 157 void GLVertexAttributesBench::setup(const GrGLContext* ctx) { in setup() 211 void GLVertexAttributesBench::glDraw(int loops, const GrGLContext* ctx) { in glDraw()
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/external/skia/src/gpu/gl/ |
D | GrGLContext.h | 69 class GrGLContext : public GrGLContextInfo { 75 static GrGLContext* Create(const GrGLInterface* interface, const GrContextOptions& options); 80 GrGLContext(const ConstructorArgs& args) : INHERITED(args) {} in GrGLContext() function
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D | GrGLContext.cpp | 13 GrGLContext* GrGLContext::Create(const GrGLInterface* interface, const GrContextOptions& options) { in Create() 63 return new GrGLContext(args); in Create()
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D | GrGLGpu.h | 43 const GrGLContext& glContext() const { return *fGLContext; } in glContext() 114 const GrGLContext* glContextForTesting() const override { in glContextForTesting() 140 GrGLGpu(GrGLContext* ctx, GrContext* context); 380 SkAutoTUnref<GrGLContext> fGLContext;
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D | GrGLGpu.cpp | 176 GrGLContext* glContext = GrGLContext::Create(glInterface, options); in Create() 185 GrGLGpu::GrGLGpu(GrGLContext* ctx, GrContext* context) in GrGLGpu() 1118 static bool renderbuffer_storage_msaa(const GrGLContext& ctx, in renderbuffer_storage_msaa()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.h | 16 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
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D | GrGLShaderStringBuilder.cpp | 20 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx, in GrGLCompileAndAttachShader()
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/external/skia/src/gpu/ |
D | GrGpu.h | 21 class GrGLContext; variable 462 virtual const GrGLContext* glContextForTesting() const { return nullptr; } in glContextForTesting()
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/external/skia/gm/ |
D | rectangletexture.cpp | 65 const GrGLContext* glCtx = gpu->glContextForTesting(); in createRectangleTextureImg()
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/external/skia/gyp/ |
D | gpu.gypi | 320 '<(skia_src_path)/gpu/gl/GrGLContext.cpp', 321 '<(skia_src_path)/gpu/gl/GrGLContext.h',
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/external/skia/ |
D | Android.mk | 497 src/gpu/gl/GrGLContext.cpp \
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