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Searched refs:GrGLchar (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrBufferObj.h51 void allocate(GrGLsizeiptr size, const GrGLchar *dataPtr);
53 GrGLchar *getDataPtr() { return fDataPtr; } in getDataPtr()
63 GrGLchar* fDataPtr;
DGrBufferObj.cpp11 void GrBufferObj::allocate(GrGLsizeiptr size, const GrGLchar *dataPtr) { in allocate()
18 fDataPtr = new GrGLchar[size]; in allocate()
DGrGLCreateDebugInterface.cpp103 buffer->allocate(size, reinterpret_cast<const GrGLchar *>(data)); in debugGLBufferData()
185 GrGLchar *scanline = static_cast<GrGLchar *>(pixels); in debugGLReadPixels()
/external/skia/include/gpu/gl/
DGrGLTypes.h34 typedef char GrGLchar; typedef
89 const GrGLchar* message,
DGrGLFunctions.h28 …_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
29 …ocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name);
211 …TYPE* GrGLBindFragmentInputLocationProc)(GrGLuint program, GrGLint location, const GrGLchar* name);
214 …GetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name);
343 …num source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf);
345 …, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog);
346 …GrGLPushDebugGroupProc)(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar * message);
348 … GrGLObjectLabelProc)(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar *label);
/external/skia/bench/
DGLBench.cpp74 GrGLchar infoLog[512]; in CompileShader()
97 GrGLchar infoLog[512]; in CreateProgram()
/external/skia/src/gpu/gl/
DGrGLCreateNullInterface.cpp29 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { in allocate()
40 GrGLchar* dataPtr() { return fDataPtr; } in dataPtr()
48 GrGLchar* fDataPtr;
188 buffer->allocate(size, (const GrGLchar*) data); in nullGLBufferData()
DSkNullGLContext.cpp27 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { in allocate()
38 GrGLchar* dataPtr() { return fDataPtr; } in dataPtr()
46 GrGLchar* fDataPtr;
192 buffer->allocate(size, (const GrGLchar*) data); in nullGLBufferData()
DGrGLNoOpInterface.h18 const GrGLchar* name);
346 const GrGLchar * name);
DGrGLNoOpInterface.cpp52 const GrGLchar* name) { in noOpGLBindFragDataLocation()
463 const GrGLchar * name) { in noOpGLBindFragDataLocationIndexed()
/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp37 const GrGLchar* sourceStr = prettySource.c_str(); in GrGLCompileAndAttachShader()