Searched refs:GrGLchar (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/gpu/gl/debug/ |
D | GrBufferObj.h | 51 void allocate(GrGLsizeiptr size, const GrGLchar *dataPtr); 53 GrGLchar *getDataPtr() { return fDataPtr; } in getDataPtr() 63 GrGLchar* fDataPtr;
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D | GrBufferObj.cpp | 11 void GrBufferObj::allocate(GrGLsizeiptr size, const GrGLchar *dataPtr) { in allocate() 18 fDataPtr = new GrGLchar[size]; in allocate()
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D | GrGLCreateDebugInterface.cpp | 103 buffer->allocate(size, reinterpret_cast<const GrGLchar *>(data)); in debugGLBufferData() 185 GrGLchar *scanline = static_cast<GrGLchar *>(pixels); in debugGLReadPixels()
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/external/skia/include/gpu/gl/ |
D | GrGLTypes.h | 34 typedef char GrGLchar; typedef 89 const GrGLchar* message,
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D | GrGLFunctions.h | 28 …_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name); 29 …ocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name); 211 …TYPE* GrGLBindFragmentInputLocationProc)(GrGLuint program, GrGLint location, const GrGLchar* name); 214 …GetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name); 343 …num source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length, const GrGLchar* buf); 345 …, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths, GrGLchar* messageLog); 346 …GrGLPushDebugGroupProc)(GrGLenum source, GrGLuint id, GrGLsizei length, const GrGLchar * message); 348 … GrGLObjectLabelProc)(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar *label);
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/external/skia/bench/ |
D | GLBench.cpp | 74 GrGLchar infoLog[512]; in CompileShader() 97 GrGLchar infoLog[512]; in CreateProgram()
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/external/skia/src/gpu/gl/ |
D | GrGLCreateNullInterface.cpp | 29 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { in allocate() 40 GrGLchar* dataPtr() { return fDataPtr; } in dataPtr() 48 GrGLchar* fDataPtr; 188 buffer->allocate(size, (const GrGLchar*) data); in nullGLBufferData()
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D | SkNullGLContext.cpp | 27 void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) { in allocate() 38 GrGLchar* dataPtr() { return fDataPtr; } in dataPtr() 46 GrGLchar* fDataPtr; 192 buffer->allocate(size, (const GrGLchar*) data); in nullGLBufferData()
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D | GrGLNoOpInterface.h | 18 const GrGLchar* name); 346 const GrGLchar * name);
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D | GrGLNoOpInterface.cpp | 52 const GrGLchar* name) { in noOpGLBindFragDataLocation() 463 const GrGLchar * name) { in noOpGLBindFragDataLocationIndexed()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 37 const GrGLchar* sourceStr = prettySource.c_str(); in GrGLCompileAndAttachShader()
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