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Searched refs:GrGLint (Results 1 – 25 of 31) sorted by relevance

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/external/skia/src/gpu/gl/
DGrGLNoOpInterface.h42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
52 GrGLint level,
56 GrGLint border,
61 GrGLint level,
62 GrGLint xoffset,
63 GrGLint yoffset,
71 GrGLint level,
72 GrGLint xoffset,
73 GrGLint yoffset,
74 GrGLint x,
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DGrGLNoOpInterface.cpp13 static const GrGLint kDefaultMaxVertexUniformVectors = 128;
16 static const GrGLint kDefaultMaxFragmentUniformVectors = 16;
19 static const GrGLint kDefaultMaxVertexAttribs = 8;
22 static const GrGLint kDefaultMaxVaryingVectors = 8;
83 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) { in noOpGLClearStencil()
96 GrGLint level, in noOpGLCompressedTexImage2D()
100 GrGLint border, in noOpGLCompressedTexImage2D()
106 GrGLint level, in noOpGLCompressedTexSubImage2D()
107 GrGLint xoffset, in noOpGLCompressedTexSubImage2D()
108 GrGLint yoffset, in noOpGLCompressedTexSubImage2D()
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DGrGLProgramDataManager.h32 GrGLint fLocation;
37 GrGLint fLocation;
79 GrGLint fVSLocation;
80 GrGLint fFSLocation;
91 GrGLint fLocation;
DGrGLIRect.h21 GrGLint fLeft;
22 GrGLint fBottom;
35 GR_STATIC_ASSERT(sizeof(GrGLIRect) == 4*sizeof(GrGLint)); in setFromGLViewport()
36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this); in setFromGLViewport()
DGrGLGpu.h253 void stampRectUsingProgram(GrGLuint program, const SkRect& bounds, GrGLint posXformUniform,
575 GrGLint fTextureUniform;
576 GrGLint fTexCoordXformUniform;
577 GrGLint fPosXformUniform;
583 GrGLint fColorUniform;
584 GrGLint fRectUniform;
604 GrGLint fPosXformUniform;
DGrGLPathRendering.cpp119 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); in onStencilPath()
140 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); in onDrawPath()
170 GrGLint writeMask = in onDrawPaths()
192 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location, in setProgramPathFragmentInputTransform()
193 GrGLenum genMode, GrGLint components, in setProgramPathFragmentInputTransform()
DGrGLCreateNullInterface.cpp192 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} in nullGLPixelStorei()
193 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei heig… in nullGLReadPixels()
195 GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height… in nullGLViewport()
201 …ure2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {} in nullGLFramebufferTexture2D()
316 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* p… in nullGLGetBufferParameteriv()
DGrGLPathRendering.h54 void setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location,
55 GrGLenum genMode, GrGLint components,
DSkNullGLContext.cpp196 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} in nullGLPixelStorei()
197 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei heig… in nullGLReadPixels()
199 GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height… in nullGLViewport()
205 …ure2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {} in nullGLFramebufferTexture2D()
350 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* p… in nullGLGetBufferParameteriv()
DGrGLVertexArray.cpp12 GrGLint fCount;
103 GrGLVertexArray::GrGLVertexArray(GrGLint id, int attribCount) in GrGLVertexArray()
DGrGLGpu.cpp349 GrGLint length; in createPLSSetupProgram()
880 static inline GrGLint config_alignment(GrPixelConfig config) { in config_alignment()
963 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); in uploadTexData()
1390 (GrGLint*)&format->fStencilBits); in get_stencil_rb_sizes()
1394 (GrGLint*)&format->fTotalBits); in get_stencil_rb_sizes()
2125 GrGLint stencilBitCount = sb->bits(); in onClearStencilClip()
2128 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in onClearStencilClip()
2135 static const GrGLint clipStencilMask = ~0; in onClearStencilClip()
2137 GrGLint value; in onClearStencilClip()
2187 auto getIntegerv = [this](GrGLenum query, GrGLint* value) { in readPixelsSupported()
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DGrGLCaps.cpp79 GrGLint max; in init()
83 GrGLint profileMask; in init()
752 std::function<void (GrGLenum, GrGLint*)> getIntegerv, in readPixelsSupported()
802 GrGLint format = 0, type = 0; in readPixelsSupported()
1111 GrGLint range[2]; in initShaderPrecisionTable()
1112 GrGLint bits; in initShaderPrecisionTable()
1581 GrGLint numFormats; in initConfigTable()
1584 SkAutoSTMalloc<10, GrGLint> formats(numFormats); in initConfigTable()
DGrGLVertexArray.h105 GrGLVertexArray(GrGLint id, int attribCount);
DGrGLUniformHandler.cpp78 GrGLint location; in getUniformLocations()
/external/skia/include/gpu/gl/
DGrGLFunctions.h35 …litFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrG…
41 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s);
45 …edTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsi…
46 …_TYPE* GrGLCompressedTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint y…
47 …rGLCopyTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLin…
62 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei …
63 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysInstancedProc)(GrGLenum mode, GrGLint first, G…
78 …2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level);
79 …Lenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei …
88 …_GL_FUNCTION_TYPE* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params);
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DGrGLTypes.h36 typedef int GrGLint; typedef
DSkGLContext.h45 GrGLint createTextureRectangle(int width, int height, GrGLenum internalFormat,
/external/skia/src/gpu/gl/debug/
DGrDebugGL.h81 void setPackRowLength(GrGLint packRowLength) { in setPackRowLength()
84 GrGLint getPackRowLength() const { return fPackRowLength; } in getPackRowLength()
86 void setUnPackRowLength(GrGLint unPackRowLength) { in setUnPackRowLength()
89 GrGLint getUnPackRowLength() const { return fUnPackRowLength; } in getUnPackRowLength()
126 static const GrGLint kDefaultMaxTextureUnits = 8;
128 GrGLint fPackRowLength;
129 GrGLint fUnPackRowLength;
DGrBufferObj.h55 void setUsage(GrGLint usage) { fUsage = usage; } in setUsage()
56 GrGLint getUsage() const { return fUsage; } in getUsage()
69 GrGLint fUsage; // one of: GL_STREAM_DRAW,
DGrGLCreateDebugInterface.cpp109 GrGLint param) { in debugGLPixelStorei()
129 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x, in debugGLReadPixels()
130 GrGLint y, in debugGLReadPixels()
137 GrGLint pixelsInRow = width; in debugGLReadPixels()
142 GrGLint componentsPerPixel = 0; in debugGLReadPixels()
161 GrGLint alignment = 4; // the pack alignment (one of 1, 2, 4 or 8) in debugGLReadPixels()
164 GrGLint componentSize = 0; // size (in bytes) of a single component in debugGLReadPixels()
175 GrGLint rowStride = 0; // number of components (not bytes) to skip in debugGLReadPixels()
182 rowStride = static_cast<GrGLint>(alignment * fTemp / componentSize); in debugGLReadPixels()
423 GrGLint level) { in debugGLFramebufferTexture2D()
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/external/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp38 GrGLint sourceLength = static_cast<GrGLint>(prettySource.size()); in GrGLCompileAndAttachShader()
62 GrGLint compiled = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader()
66 GrGLint infoLen = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader()
DGrGLProgramBuilder.cpp206 GrGLint linked = GR_GL_INIT_ZERO; in checkLinkStatus()
209 GrGLint infoLen = GR_GL_INIT_ZERO; in checkLinkStatus()
239 GrGLint location; in resolveProgramResourceLocations()
/external/skia/bench/
DGLBench.cpp73 GrGLint success = GR_GL_INIT_ZERO; in CompileShader()
96 GrGLint success = GR_GL_INIT_ZERO; in CreateProgram()
/external/skia/src/gpu/gl/mesa/
DSkMesaGLContext.cpp14 static const GrGLint gBOGUS_SIZE = 16;
/external/skia/debugger/QT/
DSkGLWidget.cpp93 GrGLint buffer; in getDesc()

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