/external/skia/src/gpu/gl/ |
D | GrGLNoOpInterface.h | 42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s); 52 GrGLint level, 56 GrGLint border, 61 GrGLint level, 62 GrGLint xoffset, 63 GrGLint yoffset, 71 GrGLint level, 72 GrGLint xoffset, 73 GrGLint yoffset, 74 GrGLint x, [all …]
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D | GrGLNoOpInterface.cpp | 13 static const GrGLint kDefaultMaxVertexUniformVectors = 128; 16 static const GrGLint kDefaultMaxFragmentUniformVectors = 16; 19 static const GrGLint kDefaultMaxVertexAttribs = 8; 22 static const GrGLint kDefaultMaxVaryingVectors = 8; 83 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) { in noOpGLClearStencil() 96 GrGLint level, in noOpGLCompressedTexImage2D() 100 GrGLint border, in noOpGLCompressedTexImage2D() 106 GrGLint level, in noOpGLCompressedTexSubImage2D() 107 GrGLint xoffset, in noOpGLCompressedTexSubImage2D() 108 GrGLint yoffset, in noOpGLCompressedTexSubImage2D() [all …]
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D | GrGLProgramDataManager.h | 32 GrGLint fLocation; 37 GrGLint fLocation; 79 GrGLint fVSLocation; 80 GrGLint fFSLocation; 91 GrGLint fLocation;
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D | GrGLIRect.h | 21 GrGLint fLeft; 22 GrGLint fBottom; 35 GR_STATIC_ASSERT(sizeof(GrGLIRect) == 4*sizeof(GrGLint)); in setFromGLViewport() 36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this); in setFromGLViewport()
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D | GrGLGpu.h | 253 void stampRectUsingProgram(GrGLuint program, const SkRect& bounds, GrGLint posXformUniform, 575 GrGLint fTextureUniform; 576 GrGLint fTexCoordXformUniform; 577 GrGLint fPosXformUniform; 583 GrGLint fColorUniform; 584 GrGLint fRectUniform; 604 GrGLint fPosXformUniform;
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D | GrGLPathRendering.cpp | 119 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); in onStencilPath() 140 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); in onDrawPath() 170 GrGLint writeMask = in onDrawPaths() 192 void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location, in setProgramPathFragmentInputTransform() 193 GrGLenum genMode, GrGLint components, in setProgramPathFragmentInputTransform()
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D | GrGLCreateNullInterface.cpp | 192 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} in nullGLPixelStorei() 193 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei heig… in nullGLReadPixels() 195 GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height… in nullGLViewport() 201 …ure2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {} in nullGLFramebufferTexture2D() 316 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* p… in nullGLGetBufferParameteriv()
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D | GrGLPathRendering.h | 54 void setProgramPathFragmentInputTransform(GrGLuint program, GrGLint location, 55 GrGLenum genMode, GrGLint components,
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D | SkNullGLContext.cpp | 196 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} in nullGLPixelStorei() 197 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei heig… in nullGLReadPixels() 199 GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height… in nullGLViewport() 205 …ure2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {} in nullGLFramebufferTexture2D() 350 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* p… in nullGLGetBufferParameteriv()
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D | GrGLVertexArray.cpp | 12 GrGLint fCount; 103 GrGLVertexArray::GrGLVertexArray(GrGLint id, int attribCount) in GrGLVertexArray()
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D | GrGLGpu.cpp | 349 GrGLint length; in createPLSSetupProgram() 880 static inline GrGLint config_alignment(GrPixelConfig config) { in config_alignment() 963 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp); in uploadTexData() 1390 (GrGLint*)&format->fStencilBits); in get_stencil_rb_sizes() 1394 (GrGLint*)&format->fTotalBits); in get_stencil_rb_sizes() 2125 GrGLint stencilBitCount = sb->bits(); in onClearStencilClip() 2128 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in onClearStencilClip() 2135 static const GrGLint clipStencilMask = ~0; in onClearStencilClip() 2137 GrGLint value; in onClearStencilClip() 2187 auto getIntegerv = [this](GrGLenum query, GrGLint* value) { in readPixelsSupported() [all …]
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D | GrGLCaps.cpp | 79 GrGLint max; in init() 83 GrGLint profileMask; in init() 752 std::function<void (GrGLenum, GrGLint*)> getIntegerv, in readPixelsSupported() 802 GrGLint format = 0, type = 0; in readPixelsSupported() 1111 GrGLint range[2]; in initShaderPrecisionTable() 1112 GrGLint bits; in initShaderPrecisionTable() 1581 GrGLint numFormats; in initConfigTable() 1584 SkAutoSTMalloc<10, GrGLint> formats(numFormats); in initConfigTable()
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D | GrGLVertexArray.h | 105 GrGLVertexArray(GrGLint id, int attribCount);
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D | GrGLUniformHandler.cpp | 78 GrGLint location; in getUniformLocations()
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/external/skia/include/gpu/gl/ |
D | GrGLFunctions.h | 35 …litFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrG… 41 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s); 45 …edTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsi… 46 …_TYPE* GrGLCompressedTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint y… 47 …rGLCopyTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLin… 62 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei … 63 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDrawArraysInstancedProc)(GrGLenum mode, GrGLint first, G… 78 …2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level); 79 …Lenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei … 88 …_GL_FUNCTION_TYPE* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params); [all …]
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D | GrGLTypes.h | 36 typedef int GrGLint; typedef
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D | SkGLContext.h | 45 GrGLint createTextureRectangle(int width, int height, GrGLenum internalFormat,
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/external/skia/src/gpu/gl/debug/ |
D | GrDebugGL.h | 81 void setPackRowLength(GrGLint packRowLength) { in setPackRowLength() 84 GrGLint getPackRowLength() const { return fPackRowLength; } in getPackRowLength() 86 void setUnPackRowLength(GrGLint unPackRowLength) { in setUnPackRowLength() 89 GrGLint getUnPackRowLength() const { return fUnPackRowLength; } in getUnPackRowLength() 126 static const GrGLint kDefaultMaxTextureUnits = 8; 128 GrGLint fPackRowLength; 129 GrGLint fUnPackRowLength;
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D | GrBufferObj.h | 55 void setUsage(GrGLint usage) { fUsage = usage; } in setUsage() 56 GrGLint getUsage() const { return fUsage; } in getUsage() 69 GrGLint fUsage; // one of: GL_STREAM_DRAW,
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D | GrGLCreateDebugInterface.cpp | 109 GrGLint param) { in debugGLPixelStorei() 129 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x, in debugGLReadPixels() 130 GrGLint y, in debugGLReadPixels() 137 GrGLint pixelsInRow = width; in debugGLReadPixels() 142 GrGLint componentsPerPixel = 0; in debugGLReadPixels() 161 GrGLint alignment = 4; // the pack alignment (one of 1, 2, 4 or 8) in debugGLReadPixels() 164 GrGLint componentSize = 0; // size (in bytes) of a single component in debugGLReadPixels() 175 GrGLint rowStride = 0; // number of components (not bytes) to skip in debugGLReadPixels() 182 rowStride = static_cast<GrGLint>(alignment * fTemp / componentSize); in debugGLReadPixels() 423 GrGLint level) { in debugGLFramebufferTexture2D() [all …]
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 38 GrGLint sourceLength = static_cast<GrGLint>(prettySource.size()); in GrGLCompileAndAttachShader() 62 GrGLint compiled = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader() 66 GrGLint infoLen = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader()
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D | GrGLProgramBuilder.cpp | 206 GrGLint linked = GR_GL_INIT_ZERO; in checkLinkStatus() 209 GrGLint infoLen = GR_GL_INIT_ZERO; in checkLinkStatus() 239 GrGLint location; in resolveProgramResourceLocations()
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/external/skia/bench/ |
D | GLBench.cpp | 73 GrGLint success = GR_GL_INIT_ZERO; in CompileShader() 96 GrGLint success = GR_GL_INIT_ZERO; in CreateProgram()
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/external/skia/src/gpu/gl/mesa/ |
D | SkMesaGLContext.cpp | 14 static const GrGLint gBOGUS_SIZE = 16;
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/external/skia/debugger/QT/ |
D | SkGLWidget.cpp | 93 GrGLint buffer; in getDesc()
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