Searched refs:GrGpuResourceRef (Results 1 – 7 of 7) sorted by relevance
10 GrGpuResourceRef::GrGpuResourceRef() { in GrGpuResourceRef() function in GrGpuResourceRef16 GrGpuResourceRef::GrGpuResourceRef(GrGpuResource* resource, GrIOType ioType) { in GrGpuResourceRef() function in GrGpuResourceRef23 GrGpuResourceRef::~GrGpuResourceRef() { in ~GrGpuResourceRef()44 void GrGpuResourceRef::reset() { in reset()54 void GrGpuResourceRef::setResource(GrGpuResource* resource, GrIOType ioType) { in setResource()68 void GrGpuResourceRef::markPendingIO() const { in markPendingIO()88 void GrGpuResourceRef::pendingIOComplete() const { in pendingIOComplete()109 void GrGpuResourceRef::removeRef() const { in removeRef()
37 class GrGpuResourceRef : SkNoncopyable {39 ~GrGpuResourceRef();51 GrGpuResourceRef();55 GrGpuResourceRef(GrGpuResource*, GrIOType);91 template <typename T> class GrTGpuResourceRef : public GrGpuResourceRef {106 typedef GrGpuResourceRef INHERITED;110 template<> class GrTGpuResourceRef<GrTexture> : public GrGpuResourceRef {128 typedef GrGpuResourceRef INHERITED;131 template<> class GrTGpuResourceRef<GrRenderTarget> : public GrGpuResourceRef {149 typedef GrGpuResourceRef INHERITED;
14 class GrGpuResourceRef; variable96 void addGpuResource(const GrGpuResourceRef* res) { in addGpuResource()140 SkSTArray<4, const GrGpuResourceRef*, true> fGpuResources;
50 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } in getProgramTexture()
131 friend class GrGpuResourceRef; variable
31 '<(skia_include_path)/gpu/GrGpuResourceRef.h',145 '<(skia_src_path)/gpu/GrGpuResourceRef.cpp',
414 src/gpu/GrGpuResourceRef.cpp \