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Searched refs:GrSimpleTextureEffect (Results 1 – 16 of 16) sorted by relevance

/external/skia/src/gpu/effects/
DGrSimpleTextureEffect.h21 class GrSimpleTextureEffect : public GrSingleTextureEffect {
27 return new GrSimpleTextureEffect(tex, matrix, GrTextureParams::kNone_FilterMode, coordSet);
35 return new GrSimpleTextureEffect(tex, matrix, filterMode, coordSet);
42 return new GrSimpleTextureEffect(tex, matrix, p, coordSet);
45 virtual ~GrSimpleTextureEffect() {} in ~GrSimpleTextureEffect()
50 GrSimpleTextureEffect(GrTexture* texture, in GrSimpleTextureEffect() function
55 this->initClassID<GrSimpleTextureEffect>(); in GrSimpleTextureEffect()
58 GrSimpleTextureEffect(GrTexture* texture, in GrSimpleTextureEffect() function
63 this->initClassID<GrSimpleTextureEffect>(); in GrSimpleTextureEffect()
DGrSimpleTextureEffect.cpp32 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { in onComputeInvariantOutput()
36 void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, in onGetGLSLProcessorKey()
41 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const { in onCreateGLSLInstance()
47 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect);
49 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData* d) { in TestCreate()
71 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet); in TestCreate()
DGrConfigConversionEffect.cpp298 return GrSimpleTextureEffect::Create(texture, matrix); in Create()
DGrTextureDomain.cpp232 return GrSimpleTextureEffect::Create(texture, matrix, filterMode); in Create()
/external/skia/src/gpu/
DGrPaint.cpp25 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addColorTextureProcessor()
29 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addCoverageTextureProcessor()
35 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, in addColorTextureProcessor()
42 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, in addCoverageTextureProcessor()
DGrPipelineBuilder.h82 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addColorTextureProcessor()
86 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix))->unref(); in addCoverageTextureProcessor()
92 this->addColorFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix, in addColorTextureProcessor()
99 this->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(texture, matrix, in addCoverageTextureProcessor()
DGrTextureToYUVPlanes.cpp35 GrSimpleTextureEffect::Create(src, SkMatrix::MakeScale(xScale, yScale), filter)); in convert_texture()
DGrSWMaskHelper.cpp363 GrSimpleTextureEffect::Create(texture, in DrawToTargetWithPathMask()
DGrBlurUtils.cpp38 grp->addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(mask, matrix, in draw_mask()
DGrTextureParamsAdjuster.cpp357 return GrSimpleTextureEffect::Create(texture, textureMatrix, params); in create_fp_for_domain_and_filter()
DSkGpuDevice.cpp1163 fp.reset(GrSimpleTextureEffect::Create(texture, texMatrix, params)); in internalDrawBitmap()
1252 GrSimpleTextureEffect::Create(texture, SkMatrix::I())); in drawSprite()
1410 GrSimpleTextureEffect::Create(devTex, SkMatrix::I())); in drawDevice()
/external/skia/src/image/
DSkImageShader.cpp125 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); in asFragmentProcessor()
/external/skia/src/core/
DSkBitmapProcShader.cpp343 inner.reset(GrSimpleTextureEffect::Create(texture, matrix, params)); in asFragmentProcessor()
/external/skia/gyp/
Dgpu.gypi283 '<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.cpp',
284 '<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.h',
/external/skia/src/effects/
DSkBlurMaskFilter.cpp1252 paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Create(src, matrix))->unref(); in filterMaskGPU()
/external/skia/
DAndroid.mk479 src/gpu/effects/GrSimpleTextureEffect.cpp \