Searched refs:HasAllocatedSpillOperand (Results 1 – 2 of 2) sorted by relevance
125 DCHECK(TopLevel()->HasAllocatedSpillOperand()); in MakeSpilled()132 bool LiveRange::HasAllocatedSpillOperand() const { in HasAllocatedSpillOperand() function in v8::internal::LiveRange1442 if (range->HasAllocatedSpillOperand() && in PopulatePointerMaps()1534 if (current->HasAllocatedSpillOperand()) { in AllocateRegisters()1711 if (!range->TopLevel()->HasAllocatedSpillOperand()) return; in FreeSpillSlot()2141 if (!first->HasAllocatedSpillOperand()) { in Spill()
264 bool HasAllocatedSpillOperand() const;