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Searched refs:IASetInputLayout (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
Dd3d10tri.cpp103 ctx->IASetInputLayout(layout); in draw()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
Dd3d11tri.cpp105 ctx->IASetInputLayout(layout); in draw()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
Dd3d11spikysphere.cpp206 ctx->IASetInputLayout(layout); in draw()
/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
DQuadRenderer.cpp309 m_d3dContext->IASetInputLayout(m_inputLayout.Get()); in Render()
/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
DCubeRenderer.cpp377 m_d3dContext->IASetInputLayout(m_inputLayout.Get()); in Render()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
Dd3d11u.h136 ctx->IASetInputLayout(layout); in bind()
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h565 virtual void STDMETHODCALLTYPE IASetInputLayout( in IASetInputLayout() function
1825 GalliumD3D11DeviceContext::IASetInputLayout(0); in ClearState()
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10.idl1223 void IASetInputLayout(
Dd3d11.idl1878 void IASetInputLayout(