Searched refs:IEI (Results 1 – 10 of 10) sorted by relevance
305 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectSingleShuffleElements() local307 Value *VecOp = IEI->getOperand(0); in collectSingleShuffleElements()308 Value *ScalarOp = IEI->getOperand(1); in collectSingleShuffleElements()309 Value *IdxOp = IEI->getOperand(2); in collectSingleShuffleElements()383 if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { in collectShuffleElements() local385 Value *VecOp = IEI->getOperand(0); in collectShuffleElements()386 Value *ScalarOp = IEI->getOperand(1); in collectShuffleElements()387 Value *IdxOp = IEI->getOperand(2); in collectShuffleElements()432 collectSingleShuffleElements(IEI, EI->getOperand(0), PermittedRHS, in collectShuffleElements()
1874 if (InsertElementInst *IEI = in visitBitCast() local1876 return CastInst::Create(Instruction::BitCast, IEI->getOperand(1), in visitBitCast()
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