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Searched refs:IFDE_Path (Results 1 – 13 of 13) sorted by relevance

/external/pdfium/xfa/src/fdp/include/
Dfde_pth.h9 class IFDE_Path; variable
10 class IFDE_Path {
12 static IFDE_Path* Create();
13 virtual ~IFDE_Path() {} in ~IFDE_Path()
25 virtual void AddPath(const IFDE_Path* pSrc, FX_BOOL bConnect) = 0;
Dfde_rdv.h29 virtual FX_BOOL SetClipPath(const IFDE_Path* pClip) = 0;
30 virtual IFDE_Path* GetClipPath() const = 0;
76 const IFDE_Path* pPath,
94 const IFDE_Path* pPath,
Dfde_brs.h10 class IFDE_Path; variable
Dfde_psr.h62 virtual IFDE_Path* GetPath(FDE_HVISUALOBJ hPath) = 0;
/external/pdfium/xfa/src/fdp/src/fde/
Dfde_gedevice.h20 virtual FX_BOOL SetClipPath(const IFDE_Path* pClip);
21 virtual IFDE_Path* GetClipPath() const;
67 const IFDE_Path* pPath,
85 const IFDE_Path* pPath,
Dfde_gdidevice.h24 virtual FX_BOOL SetClipPath(const IFDE_Path* pClip);
25 virtual IFDE_Path* GetClipPath() const;
82 const IFDE_Path* pPath,
117 const IFDE_Path* pPath,
Dfde_geobject.h12 class CFDE_Path : public IFDE_Path, public CFX_Target {
27 virtual void AddPath(const IFDE_Path* pSrc, FX_BOOL bConnect);
Dfde_geobject.cpp11 IFDE_Path* IFDE_Path::Create() { in Create()
209 void CFDE_Path::AddPath(const IFDE_Path* pSrc, FX_BOOL bConnect) { in AddPath()
Dfde_gedevice.cpp85 FX_BOOL CFDE_FxgeDevice::SetClipPath(const IFDE_Path* pClip) { in SetClipPath()
88 IFDE_Path* CFDE_FxgeDevice::GetClipPath() const { in GetClipPath()
278 const IFDE_Path* pPath, in DrawPath()
392 const IFDE_Path* pPath, in FillPath()
Dfde_gdidevice.cpp74 FX_BOOL CFDE_GdiDevice::SetClipPath(const IFDE_Path* pClip) { in SetClipPath()
79 IFDE_Path* CFDE_GdiDevice::GetClipPath() const { in GetClipPath()
329 const IFDE_Path* pPath, in DrawPath()
447 const IFDE_Path* pPath, in FillPath()
Dfde_render.cpp218 IFDE_Path* pPath = pPathSet->GetPath(hPath); in RenderPath()
/external/pdfium/xfa/src/fdp/src/tto/
Dfde_textout.cpp849 IFDE_Path* pPath = IFDE_Path::Create(); in DrawLine()
/external/pdfium/xfa/src/fxfa/src/app/
Dxfa_textlayout.cpp1892 IFDE_Path* pPath = IFDE_Path::Create(); in RenderPath()