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Searched refs:InternalSeparateShader (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp1309 p.shader_program->InternalSeparateShader = GL_TRUE; in create_new_program()
Dmtypes.h2300 GLboolean InternalSeparateShader; member
/external/mesa3d/src/glsl/
Dlinker.cpp2680 if (!prog->InternalSeparateShader && in link_shaders()