Searched refs:IsRect (Results 1 – 10 of 10) sorted by relevance
68 FX_BOOL IsRect() const { return m_pObject->IsRect(); } in IsRect() function
538 FX_BOOL CFX_PathData::IsRect() const { in IsRect() function in CFX_PathData565 FX_BOOL CFX_PathData::IsRect(const CFX_Matrix* pMatrix, in IsRect() function in CFX_PathData568 if (!IsRect()) { in IsRect()
158 pPathData->IsRect(pObject2Device, &rect_f)) { in DrawPath()
141 FX_BOOL IsRect() const;148 FX_BOOL IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const;
232 if (path.IsRect()) { in OutputPath()
892 pPathData->IsRect())) { in DrawPath()982 if (pPathData->IsRect(pMatrix, &rectf)) { in SetClip_PathFill()
341 if (pPathData->IsRect(pObject2Device, &rectf)) { in SetClip_PathFill()
130 if (old_path.IsRect()) { in AppendPath()
1081 if (!ClipPath.IsRect() || pObj->m_Type == PDFPAGE_SHADING) { in Continue()
326 if (pPathData->IsRect(pObject2Device, &rectf)) { in SetClip_PathFill()