Searched refs:LIGHT_AMBIENT_R (Results 1 – 2 of 2) sorted by relevance
38 #define LIGHT_AMBIENT_R(side, i) \ macro271 BEGIN_NV04(push, SUBC_3D(LIGHT_AMBIENT_R(side, i)), 3); in nv20_emit_material_ambient()
354 BEGIN_NV04(push, NV10_3D(LIGHT_AMBIENT_R(i)), 3); in nv10_emit_material_ambient()