Searched refs:LP_TEX_LAYOUT_LINEAR (Results 1 – 6 of 6) sorted by relevance
385 layout == LP_TEX_LAYOUT_LINEAR); in llvmpipe_resource_map()412 if (layout == LP_TEX_LAYOUT_LINEAR) in llvmpipe_resource_map()450 LP_TEX_LAYOUT_LINEAR); in llvmpipe_resource_unmap()708 tex_usage, LP_TEX_LAYOUT_LINEAR); in llvmpipe_transfer_map()798 layout == LP_TEX_LAYOUT_LINEAR); in tex_image_face_size()854 if (target_layout == LP_TEX_LAYOUT_LINEAR) { in layout_logic()859 other_layout = LP_TEX_LAYOUT_LINEAR; in layout_logic()902 if (layout == LP_TEX_LAYOUT_LINEAR) { in llvmpipe_get_texture_image_address()988 assert(layout == LP_TEX_LAYOUT_LINEAR); in alloc_image_data()1002 uint buffer_size = tex_image_size(lpr, level, LP_TEX_LAYOUT_LINEAR); in alloc_image_data()[all …]
156 LP_TEX_LAYOUT_LINEAR); in lp_resource_copy()160 LP_TEX_LAYOUT_LINEAR); in lp_resource_copy()
50 LP_TEX_LAYOUT_LINEAR, /**< the tile data is in linear layout */ enumerator
282 LP_TEX_LAYOUT_LINEAR); in llvmpipe_prepare_vertex_sampling()
152 LP_TEX_LAYOUT_LINEAR); in lp_scene_begin_rasterization()
671 LP_TEX_LAYOUT_LINEAR); in lp_setup_set_fragment_sampler_views()