Searched refs:MAT_BIT_BACK_EMISSION (Results 1 – 5 of 5) sorted by relevance
582 bitmask |= MAT_BIT_FRONT_EMISSION | MAT_BIT_BACK_EMISSION; in _mesa_material_bitmask()665 if (bitmask & (MAT_BIT_BACK_EMISSION | MAT_BIT_BACK_AMBIENT)) { in _mesa_update_material()728 GLuint legal = (MAT_BIT_FRONT_EMISSION | MAT_BIT_BACK_EMISSION | in _mesa_ColorMaterial()923 MAT_BIT_BACK_EMISSION | in _mesa_update_lighting()
607 #define MAT_BIT_BACK_EMISSION (1<<MAT_ATTRIB_BACK_EMISSION) macro621 #define BACK_MATERIAL_BITS (MAT_BIT_BACK_EMISSION | \
76 if (m & MAT_BIT_BACK_EMISSION) in get_material_bitmask()
930 if (mask & MAT_BIT_BACK_EMISSION) { in r200ColorMaterial()1026 if (mask & MAT_BIT_BACK_EMISSION) { in r200UpdateMaterial()
488 if (updateMats & MAT_BIT_BACK_EMISSION) in vbo_Materialfv()