Searched refs:MAT_TY (Results 1 – 9 of 9) sorted by relevance
66 vp->viewport.m31 = v[MAT_TY] * y_scale + y_bias; in gen7_upload_sf_clip_viewport()
95 sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias; in gen6_upload_sf_vp()
71 sfv->viewport.m31 = v[MAT_TY] * y_scale + y_bias; in upload_sf_vp()
53 #define MAT_TY 13 macro
1119 m->m[MAT_TY] = m->m[MAT_SY] + y; in _math_matrix_viewport()
415 + ctx->Viewport._WindowMap.m[MAT_TY]); in _tnl_RasterPos()
421 vtx->vp_xlate[1] = a->vp[MAT_TY]; in update_input_ptrs()
1368 float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y }; in radeonUpdateWindow()1413 ty.f = (- v[MAT_TY]) + yoffset + SUBPIXEL_Y; in radeonUpdateViewportOffset()
1561 float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias }; in r200UpdateWindow()1631 ty.f = (- v[MAT_TY]) + yoffset; in r200UpdateViewportOffset()