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Searched refs:MAT_TZ (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen7_viewport_state.c67 vp->viewport.m32 = v[MAT_TZ] * depth_scale; in gen7_upload_sf_clip_viewport()
Dgen6_viewport_state.c96 sfv->viewport.m32 = v[MAT_TZ] * depth_scale; in gen6_upload_sf_vp()
Dbrw_sf_state.c72 sfv->viewport.m32 = v[MAT_TZ] * depth_scale; in upload_sf_vp()
/external/mesa3d/src/mesa/math/
Dm_matrix.h54 #define MAT_TZ 14 macro
Dm_matrix.c1121 m->m[MAT_TZ] = depthMax * ((zFar - zNear) / 2.0F + zNear); in _math_matrix_viewport()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_render.c50 viewport[MAT_TZ] /= fb->_DepthMaxF; in swtnl_update_viewport()
/external/mesa3d/src/mesa/tnl/
Dt_rasterpos.c417 + ctx->Viewport._WindowMap.m[MAT_TZ]) in _tnl_RasterPos()
Dt_vertex.c422 vtx->vp_xlate[2] = a->vp[MAT_TZ]; in update_input_ptrs()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c1370 float_ui32_type tz = { v[MAT_TZ] * depthScale }; in radeonUpdateWindow()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1563 float_ui32_type tz = { v[MAT_TZ] * depthScale }; in r200UpdateWindow()