Searched refs:MAX_DRAW_BUFFERS (Results 1 – 9 of 9) sorted by relevance
287 GLbitfield destMask[MAX_DRAW_BUFFERS]; in _mesa_DrawBuffersARB()388 GLbitfield mask[MAX_DRAW_BUFFERS]; in _mesa_drawbuffers()476 GLenum buffers[MAX_DRAW_BUFFERS]; in _mesa_update_draw_buffers()
238 #define MAX_DRAW_BUFFERS 8 macro
434 FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS)734 GLubyte ColorMask[MAX_DRAW_BUFFERS][4]; /**< Each flag is 0xff or 0x0 */736 GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */774 } Blend[MAX_DRAW_BUFFERS];2713 GLenum ColorDrawBuffer[MAX_DRAW_BUFFERS];2718 GLint _ColorDrawBufferIndexes[MAX_DRAW_BUFFERS]; /**< BUFFER_x or -1 */2720 struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
617 ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; in _mesa_init_constants()739 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS); in check_context_limits()742 assert(BUFFER_COLOR0 + MAX_DRAW_BUFFERS <= BUFFER_COUNT); in check_context_limits()
5428 n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); in save_DrawBuffersARB()5432 if (count > MAX_DRAW_BUFFERS) in save_DrawBuffersARB()5433 count = MAX_DRAW_BUFFERS; in save_DrawBuffersARB()8496 GLenum buffers[MAX_DRAW_BUFFERS]; in execute_list()8497 GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS); in execute_list()
121 1, MAX_DRAW_BUFFERS); in st_init_limits()125 0, MAX_DRAW_BUFFERS); in st_init_limits()159 1, MAX_DRAW_BUFFERS); in st_init_limits()
719 struct intel_region *colorRegions[MAX_DRAW_BUFFERS], *depthRegion = NULL; in i830_update_draw_buffer()
661 MAX_DRAW_BUFFERS = 0x8824, enumerator
102 GLubyte ColorMask[MAX_DRAW_BUFFERS][4];