Searched refs:MY_ALLOC (Results 1 – 1 of 1) sorted by relevance
/external/lzma/C/ |
D | 7zArcIn.c | 13 #define MY_ALLOC(T, p, size, alloc) { if ((size) == 0) p = 0; else \ macro 71 MY_ALLOC(Byte, p->Defs, (num + 7) >> 3, alloc); in SzBitUi32s_Alloc() 72 MY_ALLOC(UInt32, p->Vals, num, alloc); in SzBitUi32s_Alloc() 378 MY_ALLOC(Byte, *v, numBytes, alloc); in ReadBitVector() 383 MY_ALLOC(Byte, *v, numBytes, alloc); in ReadBitVector() 401 MY_ALLOC(UInt32, crcs->Vals, numItems, alloc); in ReadUi32s() 447 MY_ALLOC(UInt64, p->PackPositions, (size_t)p->NumPackStreams + 1, alloc); in ReadPackInfo() 695 MY_ALLOC(size_t, p->FoCodersOffsets, (size_t)numFolders + 1, alloc); in ReadUnpackInfo() 696 MY_ALLOC(size_t, p->FoSizesOffsets, (size_t)numFolders + 1, alloc); in ReadUnpackInfo() 697 MY_ALLOC(UInt32, p->FoStartPackStreamIndex, (size_t)numFolders + 1, alloc); in ReadUnpackInfo() [all …]
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