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Searched refs:MY_ALLOC (Results 1 – 1 of 1) sorted by relevance

/external/lzma/C/
D7zArcIn.c13 #define MY_ALLOC(T, p, size, alloc) { if ((size) == 0) p = 0; else \ macro
71 MY_ALLOC(Byte, p->Defs, (num + 7) >> 3, alloc); in SzBitUi32s_Alloc()
72 MY_ALLOC(UInt32, p->Vals, num, alloc); in SzBitUi32s_Alloc()
378 MY_ALLOC(Byte, *v, numBytes, alloc); in ReadBitVector()
383 MY_ALLOC(Byte, *v, numBytes, alloc); in ReadBitVector()
401 MY_ALLOC(UInt32, crcs->Vals, numItems, alloc); in ReadUi32s()
447 MY_ALLOC(UInt64, p->PackPositions, (size_t)p->NumPackStreams + 1, alloc); in ReadPackInfo()
695 MY_ALLOC(size_t, p->FoCodersOffsets, (size_t)numFolders + 1, alloc); in ReadUnpackInfo()
696 MY_ALLOC(size_t, p->FoSizesOffsets, (size_t)numFolders + 1, alloc); in ReadUnpackInfo()
697 MY_ALLOC(UInt32, p->FoStartPackStreamIndex, (size_t)numFolders + 1, alloc); in ReadUnpackInfo()
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