Searched refs:Map1TextureCoord2 (Results 1 – 6 of 6) sorted by relevance
92 GLboolean Map1TextureCoord2; member286 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; in _mesa_PushAttrib()541 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2, in pop_enable_group()
479 if (ctx->Eval.Map1TextureCoord2 == state) in _mesa_set_enable()482 ctx->Eval.Map1TextureCoord2 = state; in _mesa_set_enable()1325 return ctx->Eval.Map1TextureCoord2; in _mesa_IsEnabled()
982 ctx->Eval.Map1TextureCoord2 = GL_FALSE; in _mesa_init_eval()
856 GLboolean Map1TextureCoord2; member
878 { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },
90 else if (ctx->Eval.Map1TextureCoord2) in vbo_exec_eval_update()