Searched refs:Map2TextureCoord1 (Results 1 – 6 of 6) sorted by relevance
101 GLboolean Map2TextureCoord1; member295 attr->Map2TextureCoord1 = ctx->Eval.Map2TextureCoord1; in _mesa_PushAttrib()559 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord1, enable->Map2TextureCoord1, in pop_enable_group()
543 if (ctx->Eval.Map2TextureCoord1 == state) in _mesa_set_enable()546 ctx->Eval.Map2TextureCoord1 = state; in _mesa_set_enable()1357 return ctx->Eval.Map2TextureCoord1; in _mesa_IsEnabled()
991 ctx->Eval.Map2TextureCoord1 = GL_FALSE; in _mesa_init_eval()
865 GLboolean Map2TextureCoord1; member
888 { GL_MAP2_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map2TextureCoord1), NO_EXTRA },
101 else if (ctx->Eval.Map2TextureCoord1) in vbo_exec_eval_update()