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Searched refs:Map2Vertex3 (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c117 else if (ctx->Eval.Map2Vertex3) in vbo_exec_eval_update()
118 set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); in vbo_exec_eval_update()
Dvbo_exec_api.c725 !ctx->Eval.Map2Vertex3 && in vbo_exec_EvalMesh2()
/external/mesa3d/src/mesa/main/
Deval.c158 return &ctx->EvalMap.Map2Vertex3; in get_2d_map()
995 ctx->Eval.Map2Vertex3 = GL_FALSE; in _mesa_init_eval()
1030 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex ); in _mesa_init_eval()
1071 if (ctx->EvalMap.Map2Vertex3.Points) in _mesa_free_eval_data()
1072 FREE( ctx->EvalMap.Map2Vertex3.Points ); in _mesa_free_eval_data()
Dattrib.c105 GLboolean Map2Vertex3; member
299 attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; in _mesa_PushAttrib()
567 TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3, in pop_enable_group()
Denable.c575 if (ctx->Eval.Map2Vertex3 == state) in _mesa_set_enable()
578 ctx->Eval.Map2Vertex3 = state; in _mesa_set_enable()
1373 return ctx->Eval.Map2Vertex3; in _mesa_IsEnabled()
Dmtypes.h869 GLboolean Map2Vertex3; member
1730 struct gl_2d_map Map2Vertex3; member
Dget.c892 { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA },