Searched refs:Map2Vertex3 (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_eval.c | 117 else if (ctx->Eval.Map2Vertex3) in vbo_exec_eval_update() 118 set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); in vbo_exec_eval_update()
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D | vbo_exec_api.c | 725 !ctx->Eval.Map2Vertex3 && in vbo_exec_EvalMesh2()
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/external/mesa3d/src/mesa/main/ |
D | eval.c | 158 return &ctx->EvalMap.Map2Vertex3; in get_2d_map() 995 ctx->Eval.Map2Vertex3 = GL_FALSE; in _mesa_init_eval() 1030 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex ); in _mesa_init_eval() 1071 if (ctx->EvalMap.Map2Vertex3.Points) in _mesa_free_eval_data() 1072 FREE( ctx->EvalMap.Map2Vertex3.Points ); in _mesa_free_eval_data()
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D | attrib.c | 105 GLboolean Map2Vertex3; member 299 attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; in _mesa_PushAttrib() 567 TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3, in pop_enable_group()
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D | enable.c | 575 if (ctx->Eval.Map2Vertex3 == state) in _mesa_set_enable() 578 ctx->Eval.Map2Vertex3 = state; in _mesa_set_enable() 1373 return ctx->Eval.Map2Vertex3; in _mesa_IsEnabled()
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D | mtypes.h | 869 GLboolean Map2Vertex3; member 1730 struct gl_2d_map Map2Vertex3; member
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D | get.c | 892 { GL_MAP2_VERTEX_3, CONTEXT_BOOL(Eval.Map2Vertex3), NO_EXTRA },
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