Searched refs:MaxAnisotropy (Results 1 – 21 of 21) sorted by relevance
95 filter |= log2i(sa->MaxAnisotropy) << 31 | in nv04_emit_tex_obj()97 log2i(sa->MaxAnisotropy) << 27 | in nv04_emit_tex_obj()
193 | log2i(sa->MaxAnisotropy) << 4; in nv10_emit_tex_obj()
205 | log2i(sa->MaxAnisotropy) << 4; in nv20_emit_tex_obj()
81 if (gl_sampler->MaxAnisotropy > 1.0) { in gen7_update_sampler_state()85 if (gl_sampler->MaxAnisotropy > 2.0) { in gen7_update_sampler_state()86 sampler->ss3.max_aniso = MIN2((gl_sampler->MaxAnisotropy - 2) / 2, in gen7_update_sampler_state()
207 if (gl_sampler->MaxAnisotropy > 1.0) { in brw_update_sampler_state()211 if (gl_sampler->MaxAnisotropy > 2.0) { in brw_update_sampler_state()212 sampler->ss3.max_aniso = MIN2((gl_sampler->MaxAnisotropy - 2) / 2, in brw_update_sampler_state()
320 radeonSetTexMaxAnisotropy(t , samp->MaxAnisotropy); in radeonTexUpdateParameters()415 t->base.Sampler.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in radeonNewTextureObject()424 radeonSetTexMaxAnisotropy( t, t->base.Sampler.MaxAnisotropy ); in radeonNewTextureObject()437 samp->MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in radeonNewSamplerObject()
369 r200SetTexMaxAnisotropy(t , samp->MaxAnisotropy); in r200TexUpdateParameters()481 t->base.Sampler.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in r200NewTextureObject()485 r200SetTexMaxAnisotropy( t, t->base.Sampler.MaxAnisotropy ); in r200NewTextureObject()498 samp->MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; in r200NewSamplerObject()
189 sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? in convert_sampler()190 0 : (GLuint) msamp->MaxAnisotropy); in convert_sampler()
130 sampObj->MaxAnisotropy = 1.0F; in _mesa_init_sampler_object()553 if (samp->MaxAnisotropy == param) in set_sampler_max_anisotropy()561 samp->MaxAnisotropy = MIN2(param, ctx->Const.MaxTextureMaxAnisotropy); in set_sampler_max_anisotropy()1173 *params = (GLint) sampObj->MaxAnisotropy; in _mesa_GetSamplerParameteriv()1251 *params = sampObj->MaxAnisotropy; in _mesa_GetSamplerParameterfv()1330 *params = (GLint) sampObj->MaxAnisotropy; in _mesa_GetSamplerParameterIiv()1409 *params = (GLuint) sampObj->MaxAnisotropy; in _mesa_GetSamplerParameterIuiv()
571 if (texObj->Sampler.MaxAnisotropy == params[0]) in set_tex_parameterf()579 texObj->Sampler.MaxAnisotropy = MIN2(params[0], in set_tex_parameterf()1367 *params = obj->Sampler.MaxAnisotropy; in _mesa_GetTexParameterfv()1551 *params = (GLint) obj->Sampler.MaxAnisotropy; in _mesa_GetTexParameteriv()
144 obj->Sampler.MaxAnisotropy = 1.0; in _mesa_initialize_texture_object()256 dest->Sampler.MaxAnisotropy = src->Sampler.MaxAnisotropy; in _mesa_copy_texture_object()
1251 GLfloat MaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ member
806 samp->MaxAnisotropy); in pop_texture_group()
228 if (sampler->MaxAnisotropy > 1.0) { in i915_update_tex_unit()231 if (sampler->MaxAnisotropy > 2.0) in i915_update_tex_unit()
227 if (sampler->MaxAnisotropy > 1.0) { in i830_update_tex_unit()
748 else if (samp->MaxAnisotropy > 1.0 && in _swrast_texture_span()
1868 samp->MaxAnisotropy * samp->MaxAnisotropy; in sample_lambda_2d_aniso()3738 if (sampler->MaxAnisotropy > 1.0 && in _swrast_choose_texture_sample_func()
508 if (samp->MaxAnisotropy > 1.0 && in interpolate_texcoords()
616 state.max_anisotropy = sampler_desc->MaxAnisotropy; in CreateSamplerState()
434 UINT MaxAnisotropy;
1133 UINT MaxAnisotropy;