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Searched refs:MediumFloat (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c254 ctx->Const.FragmentProgram.MediumFloat.RangeMin = 127; in i915CreateContext()
255 ctx->Const.FragmentProgram.MediumFloat.RangeMax = 127; in i915CreateContext()
256 ctx->Const.FragmentProgram.MediumFloat.Precision = 23; in i915CreateContext()
258 ctx->Const.FragmentProgram.MediumFloat; in i915CreateContext()
/external/mesa3d/src/mesa/main/
Dcontext.c528 prog->MediumFloat.RangeMin = 127; in init_program_limits()
529 prog->MediumFloat.RangeMax = 127; in init_program_limits()
530 prog->MediumFloat.Precision = 23; in init_program_limits()
531 prog->LowFloat = prog->HighFloat = prog->MediumFloat; in init_program_limits()
Dshaderapi.c1484 p = &limits->MediumFloat; in _mesa_GetShaderPrecisionFormat()
Dmtypes.h2768 struct gl_precision LowFloat, MediumFloat, HighFloat; member