/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_tex.c | 79 if (sa->MinFilter != GL_NEAREST && in nv04_emit_tex_obj() 80 sa->MinFilter != GL_LINEAR) { in nv04_emit_tex_obj() 98 nvgl_filter_mode(sa->MinFilter) << 24 | in nv04_emit_tex_obj()
|
D | nv10_state_tex.c | 190 | nvgl_filter_mode(sa->MinFilter) << 24; in nv10_emit_tex_obj() 206 if (sa->MinFilter != GL_NEAREST && in nv10_emit_tex_obj() 207 sa->MinFilter != GL_LINEAR) { in nv10_emit_tex_obj()
|
D | nv20_state_tex.c | 201 | nvgl_filter_mode(sa->MinFilter) << 16 in nv20_emit_tex_obj() 218 if (sa->MinFilter != GL_NEAREST && in nv20_emit_tex_obj() 219 sa->MinFilter != GL_LINEAR) { in nv20_emit_tex_obj()
|
/external/mesa3d/src/mesa/main/ |
D | samplerobj.h | 47 return samp->MinFilter != GL_NEAREST && samp->MinFilter != GL_LINEAR; in _mesa_is_mipmap_filter()
|
D | texobj.h | 99 (sampler->MinFilter != GL_NEAREST && in _mesa_is_texture_complete() 100 sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { in _mesa_is_texture_complete()
|
D | samplerobj.c | 121 sampObj->MinFilter = GL_NEAREST_MIPMAP_LINEAR; in _mesa_init_sampler_object() 372 if (samp->MinFilter == param) in set_sampler_min_filter() 383 samp->MinFilter = param; in set_sampler_min_filter() 1148 *params = sampObj->MinFilter; in _mesa_GetSamplerParameteriv() 1226 *params = (GLfloat) sampObj->MinFilter; in _mesa_GetSamplerParameterfv() 1305 *params = sampObj->MinFilter; in _mesa_GetSamplerParameterIiv() 1384 *params = sampObj->MinFilter; in _mesa_GetSamplerParameterIuiv()
|
D | texobj.c | 132 obj->Sampler.MinFilter = GL_LINEAR; in _mesa_initialize_texture_object() 138 obj->Sampler.MinFilter = GL_NEAREST_MIPMAP_LINEAR; in _mesa_initialize_texture_object() 176 obj->Sampler.MinFilter = GL_LINEAR; in finish_texture_init() 249 dest->Sampler.MinFilter = src->Sampler.MinFilter; in _mesa_copy_texture_object() 786 texObj->Sampler.MinFilter = GL_NEAREST; in _mesa_get_fallback_texture()
|
D | texparam.c | 259 if (texObj->Sampler.MinFilter == params[0]) in set_tex_parameteri() 265 texObj->Sampler.MinFilter = params[0]; in set_tex_parameteri() 274 texObj->Sampler.MinFilter = params[0]; in set_tex_parameteri() 1301 *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter); in _mesa_GetTexParameterfv() 1488 *params = (GLint) obj->Sampler.MinFilter; in _mesa_GetTexParameteriv()
|
/external/mesa3d/src/mesa/swrast/ |
D | s_texfilter.c | 669 ASSERT(samp->MinFilter != samp->MagFilter); in compute_min_mag_ranges() 673 && (samp->MinFilter == GL_NEAREST_MIPMAP_NEAREST || in compute_min_mag_ranges() 674 samp->MinFilter == GL_NEAREST_MIPMAP_LINEAR)) { in compute_min_mag_ranges() 1050 switch (samp->MinFilter) { in sample_lambda_1d() 1517 switch (samp->MinFilter) { in sample_lambda_2d() 2276 switch (samp->MinFilter) { in sample_lambda_3d() 2610 switch (samp->MinFilter) { in sample_lambda_cube() 2788 if (samp->MinFilter == GL_NEAREST) { in sample_lambda_rect() 3065 switch (samp->MinFilter) { in sample_lambda_2d_array() 3355 switch (samp->MinFilter) { in sample_lambda_1d_array() [all …]
|
/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_sampler.c | 147 sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter); in convert_sampler() 148 sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter); in convert_sampler()
|
D | st_cb_texture.c | 358 if ((stObj->base.Sampler.MinFilter == GL_NEAREST || in guess_and_alloc_texture() 359 stObj->base.Sampler.MinFilter == GL_LINEAR || in guess_and_alloc_texture() 1191 if (stObj->base.Sampler.MinFilter == GL_LINEAR || in st_finalize_texture() 1192 stObj->base.Sampler.MinFilter == GL_NEAREST) in st_finalize_texture()
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen7_sampler_state.c | 50 switch (gl_sampler->MinFilter) { in gen7_update_sampler_state() 116 (gl_sampler->MinFilter != GL_NEAREST || in gen7_update_sampler_state()
|
D | intel_tex_validate.c | 25 if (sampler->MinFilter == GL_NEAREST || in intel_update_max_level() 26 sampler->MinFilter == GL_LINEAR) { in intel_update_max_level()
|
D | intel_tex_image.c | 82 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || in intel_miptree_create_for_teximage() 83 intelObj->base.Sampler.MinFilter == GL_LINEAR) && in intel_miptree_create_for_teximage()
|
D | brw_wm_sampler_state.c | 175 switch (gl_sampler->MinFilter) { in brw_update_sampler_state() 246 (gl_sampler->MinFilter != GL_NEAREST || in brw_update_sampler_state()
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tex_validate.c | 25 if (sampler->MinFilter == GL_NEAREST || in intel_update_max_level() 26 sampler->MinFilter == GL_LINEAR) { in intel_update_max_level()
|
D | i915_texstate.c | 199 switch (sampler->MinFilter) { in i915_update_tex_unit() 305 (sampler->MinFilter != GL_NEAREST || in i915_update_tex_unit()
|
D | intel_tex_image.c | 82 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || in intel_miptree_create_for_teximage() 83 intelObj->base.Sampler.MinFilter == GL_LINEAR) && in intel_miptree_create_for_teximage()
|
/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_tex_validate.c | 25 if (sampler->MinFilter == GL_NEAREST || in intel_update_max_level() 26 sampler->MinFilter == GL_LINEAR) { in intel_update_max_level()
|
D | intel_tex_image.c | 82 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || in intel_miptree_create_for_teximage() 83 intelObj->base.Sampler.MinFilter == GL_LINEAR) && in intel_miptree_create_for_teximage()
|
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex.c | 321 radeonSetTexFilter(t, samp->MinFilter, samp->MagFilter); in radeonTexUpdateParameters() 425 radeonSetTexFilter( t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter ); in radeonNewTextureObject()
|
D | radeon_mipmap_tree.c | 263 if (samp->MinFilter == GL_NEAREST || samp->MinFilter == GL_LINEAR) { in calculate_min_max_lod()
|
/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 370 r200SetTexFilter(t, samp->MinFilter, samp->MagFilter); in r200TexUpdateParameters() 486 r200SetTexFilter(t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter); in r200NewTextureObject()
|
D | radeon_mipmap_tree.c | 263 if (samp->MinFilter == GL_NEAREST || samp->MinFilter == GL_LINEAR) { in calculate_min_max_lod()
|
D | radeon_texture.c | 820 if ((texObj->Sampler.MinFilter == GL_NEAREST || in radeon_miptree_create_for_teximage() 821 texObj->Sampler.MinFilter == GL_LINEAR) && in radeon_miptree_create_for_teximage()
|