Searched refs:MostPopularDest (Results 1 – 1 of 1) sorted by relevance
1132 BasicBlock *MostPopularDest = DPI->first; in FindMostPopularDest() local1147 MostPopularDest = DPI->first; in FindMostPopularDest()1157 SamePopularity.push_back(MostPopularDest); in FindMostPopularDest()1166 MostPopularDest = TI->getSuccessor(i); in FindMostPopularDest()1172 return MostPopularDest; in FindMostPopularDest()1249 BasicBlock *MostPopularDest = OnlyDest; in ProcessThreadableEdges() local1251 if (MostPopularDest == MultipleDestSentinel) in ProcessThreadableEdges()1252 MostPopularDest = FindMostPopularDest(BB, PredToDestList); in ProcessThreadableEdges()1258 if (PredToDestList[i].second == MostPopularDest) { in ProcessThreadableEdges()1272 if (!MostPopularDest) in ProcessThreadableEdges()[all …]