Searched refs:MustSaveLR (Results 1 – 2 of 2) sorted by relevance
44 bool MustSaveLR; variable153 void setMustSaveLR(bool U) { MustSaveLR = U; } in setMustSaveLR()154 bool mustSaveLR() const { return MustSaveLR; } in mustSaveLR()
411 static bool MustSaveLR(const MachineFunction &MF, unsigned LR) { in MustSaveLR() function455 !MustSaveLR(MF, LR) && in determineFrameLayout()665 bool MustSaveLR = FI->mustSaveLR(); in emitPrologue() local701 assert((isPPC64 || !isSVR4ABI || !(!FrameSize && (MustSaveLR || HasFP))) && in emitPrologue()751 if (MustSaveLR) in emitPrologue()788 if (MustSaveLR) in emitPrologue()910 if (MustSaveLR) { in emitPrologue()1006 bool MustSaveLR = FI->mustSaveLR(); in emitEpilogue() local1133 if (MustSaveLR) in emitEpilogue()1168 if (MustSaveLR) in emitEpilogue()[all …]