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Searched refs:NOT_CONCURRENT (Results 1 – 3 of 3) sorted by relevance

/external/v8/src/runtime/
Druntime-compiler.cc94 return CompileOptimized(isolate, function, Compiler::NOT_CONCURRENT); in RUNTIME_FUNCTION()
249 : Compiler::NOT_CONCURRENT; in RUNTIME_FUNCTION()
286 (mode == Compiler::NOT_CONCURRENT) ? frame : nullptr); in RUNTIME_FUNCTION()
/external/v8/src/
Dcompiler.h686 enum ConcurrencyMode { NOT_CONCURRENT, CONCURRENT }; enumerator
Dcompiler.cc1071 Compiler::NOT_CONCURRENT).ToHandle(&opt_code)) { in GetLazyCode()