Searched refs:NOUVEAU_FENCE_STATE_EMITTED (Results 1 – 3 of 3) sorted by relevance
105 fence->state = NOUVEAU_FENCE_STATE_EMITTED; in nouveau_fence_emit()114 if (fence->state == NOUVEAU_FENCE_STATE_EMITTED || in nouveau_fence_del()165 if (fence->state == NOUVEAU_FENCE_STATE_EMITTED) in nouveau_fence_update()177 if (fence->state >= NOUVEAU_FENCE_STATE_EMITTED) in nouveau_fence_signalled()192 if (fence->state < NOUVEAU_FENCE_STATE_EMITTED) { in nouveau_fence_wait()
10 #define NOUVEAU_FENCE_STATE_EMITTED 2 macro
296 screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) { in nv30_screen_destroy()