Searched refs:NUM_VERTEX_ATTRS (Results 1 – 6 of 6) sorted by relevance
109 static struct tnl_attr_map map[NUM_VERTEX_ATTRS]; in swtnl_choose_attrs()113 render->attr_count = NUM_VERTEX_ATTRS; in swtnl_choose_attrs()338 NUM_VERTEX_ATTRS * 4 * sizeof(GLfloat)); in TAG()
37 #define NUM_VERTEX_ATTRS 6 macro76 static struct tnl_attr_map map[NUM_VERTEX_ATTRS]; in swtnl_choose_attrs()286 NUM_VERTEX_ATTRS * 4 * sizeof(GLfloat)); in nv04_render_init()
74 for (i = 0; attr = (render)->map[i], i < NUM_VERTEX_ATTRS; i++)
32 #define NUM_VERTEX_ATTRS 8 macro
32 #define NUM_VERTEX_ATTRS 16 macro
293 struct nouveau_bo *bo[NUM_VERTEX_ATTRS]; in vbo_bind_vertices()294 unsigned offset[NUM_VERTEX_ATTRS]; in vbo_bind_vertices()