Searched refs:N_PLAY_SAMPLES_PER_SEC (Results 1 – 4 of 4) sorted by relevance
29 const uint32_t N_PLAY_SAMPLES_PER_SEC = 48000; variable36 const uint32_t PLAY_BUF_SIZE_IN_SAMPLES = (N_PLAY_SAMPLES_PER_SEC/100);
180 _ptrAudioBuffer->SetPlayoutSampleRate(N_PLAY_SAMPLES_PER_SEC); in AttachAudioBuffer()1643 waveFormat.nSamplesPerSec = N_PLAY_SAMPLES_PER_SEC; in InitPlayout()2684 …const uint16_t nSamplesPerMs = (uint16_t)(N_PLAY_SAMPLES_PER_SEC/1000); // default is 48000/1000 … in GetPlayoutBufferDelay()
34 const uint32_t N_PLAY_SAMPLES_PER_SEC = 48000; variable45 N_PLAY_SAMPLES_PER_SEC * kBufferSizeMs / 1000;
213 _ptrAudioBuffer->SetPlayoutSampleRate(N_PLAY_SAMPLES_PER_SEC); in AttachAudioBuffer()1987 _outDesiredFormat.mSampleRate = N_PLAY_SAMPLES_PER_SEC; in SetDesiredPlayoutFormat()1992 _ptrAudioBuffer->SetPlayoutSampleRate(N_PLAY_SAMPLES_PER_SEC); in SetDesiredPlayoutFormat()