Searched refs:NextSlotToAllocate (Results 1 – 2 of 2) sorted by relevance
33 StatepointLoweringState() : NextSlotToAllocate(0) {} in StatepointLoweringState()88 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); in reserveStackSlot()109 unsigned NextSlotToAllocate; variable
54 NextSlotToAllocate = 0; in startNewStatepoint()87 assert(NextSlotToAllocate <= NumSlots && "broken invariant"); in allocateStackSlot()89 if (NextSlotToAllocate >= NumSlots) { in allocateStackSlot()90 assert(NextSlotToAllocate == NumSlots); in allocateStackSlot()102 if (!AllocatedStackSlots[NextSlotToAllocate]) { in allocateStackSlot()103 const int FI = Builder.FuncInfo.StatepointStackSlots[NextSlotToAllocate]; in allocateStackSlot()104 AllocatedStackSlots[NextSlotToAllocate] = true; in allocateStackSlot()111 NextSlotToAllocate++; in allocateStackSlot()