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Searched refs:NodeState (Results 1 – 5 of 5) sorted by relevance

/external/v8/src/compiler/
Dgraph-reducer.h139 struct NodeState { struct
176 ZoneStack<NodeState> stack_;
Dgraph-reducer.cc110 NodeState& entry = stack_.top(); in ReduceTop()
/external/llvm/include/llvm/Object/
DMachO.h81 struct NodeState { struct
82 NodeState(const uint8_t *Ptr);
97 SmallVector<NodeState, 16> Stack; argument
/external/v8/src/
Dglobal-handles.cc48 STATIC_ASSERT(static_cast<int>(NodeState::kMask) == in Node()
144 return NodeState::decode(flags_); in state()
147 flags_ = NodeState::update(flags_, state); in set_state()
376 class NodeState : public BitField<State, 0, 3> {}; class in v8::internal::GlobalHandles::Node
/external/llvm/lib/Object/
DMachOObjectFile.cpp1305 ExportEntry::NodeState::NodeState(const uint8_t *Ptr) in NodeState() function in ExportEntry::NodeState
1312 NodeState State(Ptr); in pushNode()
1337 NodeState &Top = Stack.back(); in pushDownUntilBottom()
1378 NodeState &Top = Stack.back(); in moveNext()