Searched refs:NumInstr (Results 1 – 3 of 3) sorted by relevance
37 unsigned NumInstr) { in normalizeSpillWeight() argument
123 unsigned NumInstr = 0; in shouldSkip() local129 NumInstr < SkipThreshold && I != E; ++I) { in shouldSkip()132 if (++NumInstr >= SkipThreshold) in shouldSkip()
717 unsigned NumInstr) { in normalizePBQPSpillWeight() argument720 return NumInstr * normalizeSpillWeight(UseDefFreq, Size, 1); in normalizePBQPSpillWeight()