Searched refs:OMSetBlendState (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.cpp | 435 ctx->OMSetBlendState(0, 0, ~0); in draw() 443 ctx->OMSetBlendState(blend, blend_factor, ~0); in draw()
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/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
D | QuadRenderer.cpp | 331 m_d3dContext->OMSetBlendState(m_Transparency.Get(), nullptr, 0xffffffff); in Render()
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/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
D | CubeRenderer.cpp | 401 m_d3dContext->OMSetBlendState(m_transparency.Get(), nullptr, 0xffffffff); in Render()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
D | d3d11u.h | 214 ctx->OMSetBlendState(0, 0, ~0); in bind()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_context.h | 1069 virtual void STDMETHODCALLTYPE OMSetBlendState( in OMSetBlendState() function 1829 GalliumD3D11DeviceContext::OMSetBlendState(0, (float*)zero_data, ~0); in ClearState()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
D | d3d10.idl | 1277 void OMSetBlendState(
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D | d3d11.idl | 1987 void OMSetBlendState(
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