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Searched refs:OMSetRenderTargetsAndUnorderedAccessViews (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h1248 virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews( in OMSetRenderTargetsAndUnorderedAccessViews() function
1844 GalliumD3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews(0, 0, 0 , 0, 0, 0, 0); in ClearState()
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d11.idl1977 void OMSetRenderTargetsAndUnorderedAccessViews(