Searched refs:PASS_SHADER_ARGS (Results 1 – 1 of 1) sorted by relevance
1443 #define PASS_SHADER_ARGS shader_bytecode, bytecode_length, class_linkage macro1448 #define PASS_SHADER_ARGS shader_bytecode, bytecode_length macro1457 …(GalliumD3D11##Stage##Shader*)create_stage_shader(PIPE_SHADER_##GALLIUM, PASS_SHADER_ARGS, NULL); \1546 …ast<GalliumD3D11GeometryShader*>(create_stage_shader(PIPE_SHADER_GEOMETRY, PASS_SHADER_ARGS, &so)); in IMPLEMENT_CREATE_SHADER()