Searched refs:PIPE_ERROR_OUT_OF_MEMORY (Results 1 – 25 of 27) sorted by relevance
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166 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DefineContext()200 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroyContext()281 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_BeginDefineSurface()367 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroySurface()451 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SurfaceDMA()509 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_BufferDMA()580 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SetRenderTarget()642 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DefineShader()684 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroyShader()731 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SetShaderConst()[all …]
109 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_create_hw_storage()146 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_create_host_surface()211 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_command()495 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_piecewise()584 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_buffer_handle()595 else if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_buffer_handle()
114 ret = PIPE_ERROR_OUT_OF_MEMORY; in compile_vs()129 ret = PIPE_ERROR_OUT_OF_MEMORY; in compile_vs()
116 ret = PIPE_ERROR_OUT_OF_MEMORY; in compile_fs()131 ret = PIPE_ERROR_OUT_OF_MEMORY; in compile_fs()
186 return PIPE_ERROR_OUT_OF_MEMORY; in svga_hwtnl_flush()198 return PIPE_ERROR_OUT_OF_MEMORY; in svga_hwtnl_flush()
123 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_clear()
170 return PIPE_ERROR_OUT_OF_MEMORY; in update_tss_binding()351 return PIPE_ERROR_OUT_OF_MEMORY; in update_tss()
235 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_update_state_retry()
92 return PIPE_ERROR_OUT_OF_MEMORY; in translate_indices()
81 return PIPE_ERROR_OUT_OF_MEMORY; in generate_indices()
235 ret = PIPE_ERROR_OUT_OF_MEMORY; in emit_consts()
252 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_hwtnl_flush_retry()
308 if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry) in retry_draw_arrays()
293 return PIPE_ERROR_OUT_OF_MEMORY; in emit_rss()
60 return PIPE_ERROR_OUT_OF_MEMORY; in emit_framebuffer()
135 return PIPE_ERROR_OUT_OF_MEMORY; in u_upload_alloc_buffer()147 return PIPE_ERROR_OUT_OF_MEMORY; in u_upload_alloc_buffer()194 return PIPE_ERROR_OUT_OF_MEMORY; in u_upload_alloc()256 return PIPE_ERROR_OUT_OF_MEMORY; in u_upload_buffer()
165 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()173 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()
130 ret = PIPE_ERROR_OUT_OF_MEMORY; in util_ringbuffer_dequeue()
386 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_blend()397 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_blend()446 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_depth_stencil_alpha()459 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_depth_stencil_alpha()508 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_rasterizer()519 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_rasterizer()847 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_vertex_elements()859 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_vertex_elements()987 return PIPE_ERROR_OUT_OF_MEMORY; in single_sampler()998 return PIPE_ERROR_OUT_OF_MEMORY; in single_sampler()
92 return PIPE_ERROR_OUT_OF_MEMORY; in pb_validate_add_buffer()98 return PIPE_ERROR_OUT_OF_MEMORY; in pb_validate_add_buffer()
310 return PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()314 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()324 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()333 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()
522 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_cpu_storage_locked()526 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_cpu_storage_locked()612 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_gpu_storage_locked()
151 return PIPE_ERROR_OUT_OF_MEMORY; in pb_ondemand_buffer_instantiate()
125 return PIPE_ERROR_OUT_OF_MEMORY; in mm_slab_new()135 return PIPE_ERROR_OUT_OF_MEMORY; in mm_slab_new()
48 PIPE_ERROR_OUT_OF_MEMORY = -3, enumerator