Searched refs:PRECISION_LOW (Results 1 – 11 of 11) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockTests.cpp | 106 block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_LOW))); in BlockSingleStructArrayCase() 138 block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH)); in BlockSingleNestedStructCase() 170 block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH)); in BlockSingleNestedStructArrayCase() 193 blockA.addUniform(Uniform("b", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH)); in BlockMultiBasicTypesCase() 200 blockB.addUniform(Uniform("b", VarType(glu::TYPE_INT_VEC2, PRECISION_LOW))); in BlockMultiBasicTypesCase() 223 typeS.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_LOW)); in BlockMultiNestedStructCase() 235 blockA.addUniform(Uniform("c", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH)); in BlockMultiNestedStructCase() 268 typeS.addMember("c", VarType(glu::TYPE_UINT, PRECISION_LOW)); in Block2LevelStructArrayCase() 298 blockA.addUniform(Uniform("b", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH)); in LinkByBindingCase() 304 blockB.addUniform(Uniform("b", VarType(glu::TYPE_INT_VEC2, PRECISION_LOW))); in LinkByBindingCase() [all …]
|
D | vktUniformBlockCase.hpp | 43 PRECISION_LOW = (1<<0), enumerator 46 PRECISION_MASK = PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH,
|
D | vktRandomUniformBlockCase.cpp | 232 … static const deUint32 precisionCandidates[] = { PRECISION_LOW, PRECISION_MEDIUM, PRECISION_HIGH }; in generateType()
|
D | vktUniformBlockCase.cpp | 256 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<() 257 str << (fmt.flags & PRECISION_LOW ? "lowp" : in operator <<()
|
/external/deqp/modules/gles3/functional/ |
D | es3fUniformBlockTests.cpp | 135 block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_LOW))); in init() 175 block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH)); in init() 215 block.addUniform(Uniform("v", VarType(glu::TYPE_FLOAT_VEC2, PRECISION_LOW), UNUSED_BOTH)); in init() 247 blockA.addUniform(Uniform("b", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH)); in init() 254 blockB.addUniform(Uniform("b", VarType(glu::TYPE_INT_VEC2, PRECISION_LOW))); in init() 287 typeS.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, PRECISION_LOW)); in init() 299 blockA.addUniform(Uniform("c", VarType(glu::TYPE_UINT_VEC3, PRECISION_LOW), UNUSED_BOTH)); in init() 370 { "lowp", PRECISION_LOW }, in init()
|
/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.hpp | 46 PRECISION_LOW = (1<<0), enumerator 49 PRECISION_MASK = PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH,
|
D | glsRandomUniformBlockCase.cpp | 239 … static const deUint32 precisionCandidates[] = { PRECISION_LOW, PRECISION_MEDIUM, PRECISION_HIGH }; in generateType()
|
D | glsUniformBlockCase.cpp | 70 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<() 71 str << (fmt.flags & PRECISION_LOW ? "lowp" : in operator <<()
|
/external/deqp/framework/randomshaders/ |
D | rsgVariableType.hpp | 56 PRECISION_LOW, enumerator
|
D | rsgVariableType.cpp | 208 case PRECISION_LOW: str << Token::LOW_PRECISION; break; in tokenizeShortType()
|
/external/deqp/modules/gles31/functional/ |
D | es31fUniformBlockTests.cpp | 101 typeS.addMember("c", VarType(glu::TYPE_UINT, PRECISION_LOW)); in init()
|