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Searched refs:PSNR (Results 1 – 25 of 33) sorted by relevance

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/external/webp/src/enc/
Dwebpenc.c263 stats->PSNR[0] = (float)GetPSNR(sse[0], size); in FinalizePSNR()
264 stats->PSNR[1] = (float)GetPSNR(sse[1], size / 4); in FinalizePSNR()
265 stats->PSNR[2] = (float)GetPSNR(sse[2], size / 4); in FinalizePSNR()
266 stats->PSNR[3] = (float)GetPSNR(sse[0] + sse[1] + sse[2], size * 3 / 2); in FinalizePSNR()
267 stats->PSNR[4] = (float)GetPSNR(sse[3], size); in FinalizePSNR()
Dvp8l.c1540 stats->PSNR[0] = 99.f; in VP8LEncodeImage()
1541 stats->PSNR[1] = 99.f; in VP8LEncodeImage()
1542 stats->PSNR[2] = 99.f; in VP8LEncodeImage()
1543 stats->PSNR[3] = 99.f; in VP8LEncodeImage()
1544 stats->PSNR[4] = 99.f; in VP8LEncodeImage()
/external/opencv3/doc/tutorials/highgui/video-input-psnr-ssim/
Dvideo_input_psnr_ssim.markdown14 - Two ways for checking image similarity: PSNR and SSIM
121 Image similarity - PSNR and SSIM
126 this is the PSNR (aka **Peak signal-to-noise ratio**). The simplest definition of this starts out
132 Then the PSNR is expressed as:
134 \f[PSNR = 10 \cdot \log_{10} \left( \frac{MAX_I^2}{MSE} \right)\f]
138 an invalid divide by zero operation in the PSNR formula. In this case the PSNR is undefined and as
235 costly, so while the PSNR may work in a real time like environment (24 frame per second) this will
238 Therefore, the source code presented at the start of the tutorial will perform the PSNR measurement
239 for each frame, and the SSIM only for the frames where the PSNR falls below an input value. For
240 visualization purpose we show both images in an OpenCV window and print the PSNR and MSSIM values to
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/external/opencv3/3rdparty/libwebp/enc/
Dwebpenc.c310 stats->PSNR[0] = (float)GetPSNR(sse[0], size); in FinalizePSNR()
311 stats->PSNR[1] = (float)GetPSNR(sse[1], size / 4); in FinalizePSNR()
312 stats->PSNR[2] = (float)GetPSNR(sse[2], size / 4); in FinalizePSNR()
313 stats->PSNR[3] = (float)GetPSNR(sse[0] + sse[1] + sse[2], size * 3 / 2); in FinalizePSNR()
314 stats->PSNR[4] = (float)GetPSNR(sse[3], size); in FinalizePSNR()
Dframe.c713 int nb_mbs, float* const PSNR, int percent_delta) { in OneStatPass() argument
740 if (PSNR) { in OneStatPass()
741 *PSNR = (float)(10.* log10(255. * 255. * pixel_count / distortion)); in OneStatPass()
782 float PSNR; in StatLoop() local
784 const int size = OneStatPass(enc, q, RD_OPT_BASIC, nb_mbs, &PSNR, in StatLoop()
787 printf("#%d size=%d PSNR=%.2f q=%.2f\n", pass, size, PSNR, q); in StatLoop()
791 criterion = (PSNR < enc->config_->target_PSNR); in StatLoop()
Dvp8l.c1114 stats->PSNR[0] = 99.f; in VP8LEncodeImage()
1115 stats->PSNR[1] = 99.f; in VP8LEncodeImage()
1116 stats->PSNR[2] = 99.f; in VP8LEncodeImage()
1117 stats->PSNR[3] = 99.f; in VP8LEncodeImage()
1118 stats->PSNR[4] = 99.f; in VP8LEncodeImage()
/external/opencv3/modules/videoio/test/
Dtest_video_io.cpp203 double psnr = cvtest::PSNR(loaded, image); in ImageTest()
240 psnr = cvtest::PSNR(buf_loaded, image); in ImageTest()
321 double psnr = cvtest::PSNR(img1, img); in VideoTest()
376 double psnr = cvtest::PSNR(loaded, image); in SpecificImageTest()
413 psnr = cvtest::PSNR(buf_loaded, image); in SpecificImageTest()
532 double psnr = cvtest::PSNR(img, frame); in SpecificVideoTest()
Dtest_video_pos.cpp161 double err = cvtest::PSNR(img, img0); in run()
Dtest_ffmpeg.cpp368 double psnr = cvtest::PSNR(actual, reference); in operator ()()
/external/opencv3/doc/tutorials/gpu/gpu-basics-similarity/
Dgpu_basics_similarity.markdown8 In the @ref tutorial_video_input_psnr_ssim tutorial I already presented the PSNR and SSIM methods f…
19 - Create the GPU code for the PSNR and SSIM
32 The PSNR returns a float number, that if the two inputs are similar between 30 and 50 (higher is
113 solution is to just reshape it into a single channel image. This is the case for the PSNR
130 instance in case of the PSNR these are:
192 Time of PSNR CPU (averaged for 10 runs): 41.4122 milliseconds. With result of: 19.2506
193 Time of PSNR GPU (averaged for 10 runs): 158.977 milliseconds. With result of: 19.2506
195 Time of PSNR GPU OPTIMIZED ( / 10 runs): 24.8171 milliseconds. With result of: 19.2506
/external/opencv3/modules/stitching/test/
Dtest_blenders.cpp76 double psnr = cvtest::PSNR(expected, result); in TEST()
/external/opencv3/doc/tutorials/highgui/
Dtable_of_content_highgui.markdown21 You will learn how to read video streams, and how to calculate similarity values such as PSNR
/external/autotest/client/site_tests/video_VideoEncodeAccelerator/
Dcontrol.vp836 # TODO: Enable the test after PSNR(with block) verification is merged:
Dcontrol.h26436 # TODO: Enable the test after PSNR(with block) verification is merged:
/external/webrtc/webrtc/video/
Dfull_stack_plot.py42 PSNR = 6 variable
67 (PSNR, "psnr", "PSNR"),
/external/webrtc/talk/session/media/
Dyuvscaler_unittest.cc170 double PSNR = cricket::ComputePSNR(sse, osize); in TestScale() local
173 " Image PSNR: " << PSNR; in TestScale()
Dplanarfunctions_unittest.cc453 double PSNR = cricket::ComputePSNR(sse, osize); in IsMemoryEqual() local
454 LOG(LS_INFO) << "Image MSE: " << error << " Image PSNR: " << PSNR in IsMemoryEqual()
/external/opencv3/3rdparty/libwebp/webp/
Dencode.h180 float PSNR[5]; // peak-signal-to-noise ratio for Y/U/V/All/Alpha member
/external/webp/src/webp/
Dencode.h204 float PSNR[5]; // peak-signal-to-noise ratio for Y/U/V/All/Alpha member
/external/webp/include/webp/
Dencode.h204 float PSNR[5]; // peak-signal-to-noise ratio for Y/U/V/All/Alpha member
/external/libvpx/libvpx/
DCHANGELOG354 Improved activity masking (lower PSNR impact for same SSIM boost)
414 Best quality mode improved PSNR 6.3%, and SSIM 6.1%. This release
416 SSIM at the expense of PSNR. For now, this feature is available with
504 vpxenc --psnr now shows the average/overall PSNR at the end
546 Over 7% overall PSNR improvement (6.3% SSIM) in "best" quality
/external/opencv3/modules/ts/include/opencv2/
Dts.hpp134 CV_EXPORTS double PSNR(InputArray src1, InputArray src2);
/external/webp/
DREADME168 -psnr <float> .......... target PSNR (in dB. typically: 42)
184 -print_psnr ............ prints averaged PSNR distortion
397 -min_psnr <float> ... minimum per-frame PSNR
/external/libavc/test/encoder/
Dmain.c117 PSNR, enumerator
172 … { "--", "--psnr", PSNR, "Enable PSNR computation (Disable while benchmarking performance) \n" },
801 case PSNR: in parse_argument()
/external/opencv3/modules/core/perf/opencl/
Dperf_arithm.cpp1048 OCL_PERF_TEST_P(PSNRFixture, PSNR, in OCL_PERF_TEST_P() argument
1061 OCL_TEST_CYCLE() psnr = cv::PSNR(src1, src2); in OCL_PERF_TEST_P()

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